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2dgameartforprogrammers.blogspot.com

2D Game Art for Programmers

Life is too short to make bad art.". Wednesday, March 18, 2015. Complete game - background [part 1]. On to the next task - the background. There is a lot of space to cover and with the level of detail in the character, platforms and the enemies it will need some work and detail to match. Now that I am done with the step-by-step tutorial and ready to post it here, I realize that I did explain some of this briefly in the tank tutorial. Monday, March 16, 2015. Complete game - platforms. I hope you enjoyed t...

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2D Game Art for Programmers | 2dgameartforprogrammers.blogspot.com Reviews
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Life is too short to make bad art.. Wednesday, March 18, 2015. Complete game - background [part 1]. On to the next task - the background. There is a lot of space to cover and with the level of detail in the character, platforms and the enemies it will need some work and detail to match. Now that I am done with the step-by-step tutorial and ready to post it here, I realize that I did explain some of this briefly in the tank tutorial. Monday, March 16, 2015. Complete game - platforms. I hope you enjoyed t...
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2D Game Art for Programmers | 2dgameartforprogrammers.blogspot.com Reviews

https://2dgameartforprogrammers.blogspot.com

Life is too short to make bad art.". Wednesday, March 18, 2015. Complete game - background [part 1]. On to the next task - the background. There is a lot of space to cover and with the level of detail in the character, platforms and the enemies it will need some work and detail to match. Now that I am done with the step-by-step tutorial and ready to post it here, I realize that I did explain some of this briefly in the tank tutorial. Monday, March 16, 2015. Complete game - platforms. I hope you enjoyed t...

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zairon.com zairon.com

Mikey – Zairon LLC

http://www.zairon.com/devblog/author/watkimi3

Software Development and Consulting. I have been futzing around with special effects for Unhinged, and the most recent is a big upgrade to beam effects for the laser weapon. I made a little video of the new code changes. September 11, 2012. September 26, 2016. Game Development Beam Special Effects. Leave a comment on Beam Upgrades Complete! It’s a real mix of technologies, so I learned a lot. It uses Ant so I can work on both the Java and C code in Eclipse, and it uses regular MinGW. July 12, 2012. I fin...

artofmeganlorraine.wordpress.com artofmeganlorraine.wordpress.com

Eyedropper Tool | Simply Illustrator

https://artofmeganlorraine.wordpress.com/tool/eyedropper-tool

A guide on how to use the Illustrator program. Saving .ai File. Black and White Mouse. The eyedropper tool is easy to use and wonderful. 8211; Just select the shape that you want to change, click the eyedropper tool, click the object you want to take the color from. done! Note that it will copy both the fill and the stroke. If you don’t want one of them, you just need to put the transparent “color” on the one you don’t want. It takes everything. It will change the fill, stroke, size, and even font. 8211;...

anguna-dev.blogspot.com anguna-dev.blogspot.com

Nathan's Development Blog: February 2015

http://anguna-dev.blogspot.com/2015_02_01_archive.html

I started by blogging the process of porting my homebrew game Anguna. From the Gameboy Advance to the Nintendo DS. Now, my random thoughts on development and chronicling whatever hobby project catches my fancy. Saturday, February 28, 2015. Robo-Ninja gets a makeover. Thanks to Chris Hildenbrand. Who made the amazing artwork for Anguna, Robo-Ninja is getting a makeover! Here's his new look:. Monday, February 23, 2015. Sunday, February 22, 2015. Shaders (getting trippy here). Friday, February 20, 2015.

konsnos.wordpress.com konsnos.wordpress.com

Konsnos | srand(time(null));

https://konsnos.wordpress.com/author/konsnos

Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. Random generated stuff about gamedev. U-110, A World War II story (jam game). Considering my previous experiences about game jams this one was quite different. I couldn’t deal with my sleep deprivation to begin with. I’ve found that sleeping in chairs was quite uncomfortable (imagine that! I used my laptop and an extra monitor. That helped a lot! Being bombarded with assets I was a lot of times confused as to what was ready and wha...

gamedesignresources.com gamedesignresources.com

Game Art | Game Design Resources

http://www.gamedesignresources.com/development/game-art

Art is one of the areas of game development that helps bring games to life. It is all of the visual aspects of the game, ranging from menu buttons to in game intefaces to the characters and environments or anything else that appears of the screen. There are many subjects within art and some of them are: animation, modeling and pixel art. Also, the art style and techniques change depending on the game being 2D or 3D. Here’s a list of 2D art resources:. 2D Game Art for Programmers. Is a magazine with many ...

artofmeganlorraine.wordpress.com artofmeganlorraine.wordpress.com

Save as JPEG/PNG | Simply Illustrator

https://artofmeganlorraine.wordpress.com/the-document/exporting-image

A guide on how to use the Illustrator program. Saving .ai File. Black and White Mouse. When you want to save your image as an image file, you want to select File EXPORT. Export is how Illustrator saves files as images! You won’t find the files types you’re looking for in a regular save. 1 Choose your file type. 2 Choose ‘use artboards’. 3 JPEG option – Choose the color mode. That you need. This wil automatically be what your document is set as. RGB is for web, CMYK is for print. Means that the edges will...

artofmeganlorraine.wordpress.com artofmeganlorraine.wordpress.com

Panels | Simply Illustrator

https://artofmeganlorraine.wordpress.com/panels

A guide on how to use the Illustrator program. Saving .ai File. Black and White Mouse. Links to more information on the panels are below or in the drop down menu. The above image shows the panels that I’m going to cover. These are the panels that you will use the most and that have the most use in your design work. Knowing how these work is a very important part of how fast and how accurately you can work. This is your storage of colors. You can add colors to it, too! This is another really great tool!

artofmeganlorraine.wordpress.com artofmeganlorraine.wordpress.com

Fill and Stroke | Simply Illustrator

https://artofmeganlorraine.wordpress.com/tool/fill-and-stroke

A guide on how to use the Illustrator program. Saving .ai File. Black and White Mouse. How to use fill and stroke area on the tool bar. First thing is first. Fill is on the left and stroke is on the right. It’s easy to tell because the boxes either look filled or look like a stroke. In the top right corner is a handy little arrow that flips the colors. The box on top is the box that you are actively using. Last, if you double click either of the areas, the color picker. Click to share on Google (Opens in...

artofmeganlorraine.wordpress.com artofmeganlorraine.wordpress.com

Before you Begin | Simply Illustrator

https://artofmeganlorraine.wordpress.com/before-you-begin

A guide on how to use the Illustrator program. Saving .ai File. Black and White Mouse. Give a man a tutorial, he makes one app icon. Give a man a guide, he makes art for a lifetime. There are a few things you should know before getting started. 8216;Key’ Names. Illustrator is not just for Macs! Illustrator vs. Photoshop. Some of the most notable key shortcuts are below! Holding the space bar down and then clicking and dragging allows you to easily move the screen. Command(control) ‘ ’. Are used for the w...

gurusakti.wordpress.com gurusakti.wordpress.com

Link-link tutorial game development | GURUSAKTI

https://gurusakti.wordpress.com/2012/11/18/link-link-tutorial-game-development

Very simple AI di Unity. Koneksi ADB over Wifi (Debugging via Wifi) →. Link-link tutorial game development. November 18, 2012. Http:/ www.forumbebas.com/thread-92473.html. Http:/ 2dgameartforprogrammers.blogspot.com/. Http:/ www.burgzergarcade.com/tutorials. Http:/ www.rocket5studios.com/tag/unity3d/. Http:/ walkerboystudio.com/html/unity training free .html. Http:/ www.mediafire.com/download.php? 2D Game using Unity Orthello framework (Free). Http:/ www.youtube.com/playlist? Filed under Game Development.

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ร บงานออกแบบสต กเกอร ไลน Sticker LINE. January 22, 2015. สว สด เพ อนๆ ท กท านคร บ และขอสว สด ป ใหม ย อนหล งด วยนะคร บ(ผ านมาจะครบเด อนแล ว พ งจะมาหว ดด 55). หล งจากห างหายไปนานพอสมควร ไม ได มาเข ยนเลยนะคร บ ว นน ผมก ได นำรายละเอ ยดต างๆ เก ยวก บข นตอนการจ างออกแบบสต กเกอร ไลน ของทางท มงาน 2DGameArt มา เร ยบเร ยงใหม อ กคร งนะคร บ เพ อให เพ อนๆ ท สอบถามก นมาเยอะเหล อเก นได ลองศ กษาข อม ลด นะคร บ. ซ งข นตอนต างๆ รวมท งราคาค าออกแบบ จะม รายละเอ ยดด งน คร บ. ซ งทางเราจะร บออกแบบตามคอนเซ ปของล กค าคร บ. ร บงาน...

2dgameartforfree.blogspot.com 2dgameartforfree.blogspot.com

2D Game Art for FREE

Thursday, 9 July 2015. Houses - reusable game assets. Here are the FREE [public domain] files for the video tutorial on reusable assets in inkscape on 2Dgameartforprogrammers. The elements make it easy to assemble a multitude of buildings quickly and creatively while keeping the art consistent. The file has been created in inkscape v0.91. Sunday, 14 September 2014. Top Down extras 2 tank. Here are some requested addition to the top down view tutorial. The objects are also separated into two PNG files.

2dgameartforprogrammers.blogspot.com 2dgameartforprogrammers.blogspot.com

2D Game Art for Programmers

Life is too short to make bad art.". Wednesday, March 18, 2015. Complete game - background [part 1]. On to the next task - the background. There is a lot of space to cover and with the level of detail in the character, platforms and the enemies it will need some work and detail to match. Now that I am done with the step-by-step tutorial and ready to post it here, I realize that I did explain some of this briefly in the tank tutorial. Monday, March 16, 2015. Complete game - platforms. I hope you enjoyed t...

2dgameartguru.com 2dgameartguru.com

2D Game Art for Programmers

Life is too short to make bad art.". Saturday, July 18, 2015. Create tileable patterns for seamless backgrounds in Inkscape. I got sidetracked again by a readers request. It's a nice and easy to follow trick to create seamless patterns in Inkscape. I had to split the video up and will cover the basic idea in this tutorial and the more game art related creation in the next one(s). Tuesday, July 14, 2015. Seamless 2d ground tiles created using inkscape and gimp. Keep in mind that it might result in splitti...

2dgamearttutorials.blogspot.com 2dgamearttutorials.blogspot.com

2D Game Art Tutorials

How We Got Greenlit in 2 Weeks. A lot of people have questions about how it all works, so I'll write how things went for us. I also had no idea what I was doing when I started coming up with videos/screenshots, but there are a lot of other posts about this subject that helped me get on the right path. Hope this one helps others too. How Does Greenlight Work? The game, write a description, add videos/screenshots and submit. We got to 100% within the first day (plus a couple hours maybe). After you hit...