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Data Helix

Data Helix: A 3D Puzzle Game by Underhaus Studios

http://www.data-helix.com/

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CONTACTS AT DATA-HELIX.COM

Underhaus Studios

Andrew Harold Bustrack

3385 C●●●●●●n Cir.

Highl●●●●●Ranch , Colorado, 80126

US

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Underhaus Studios

Andrew Harold Bustrack

3385 C●●●●●●n Cir.

Highl●●●●●Ranch , Colorado, 80126

US

1.30●●●●7522
af●●●●●●●●@gmail.com

View this contact

Underhaus Studios

Andrew Harold Bustrack

3385 C●●●●●●n Cir.

Highl●●●●●Ranch , Colorado, 80126

US

1.30●●●●7522
af●●●●●●●●@gmail.com

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Data Helix: A 3D Puzzle Game by Underhaus Studios
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Data Helix | data-helix.com Reviews

https://data-helix.com

Data Helix: A 3D Puzzle Game by Underhaus Studios

INTERNAL PAGES

data-helix.com data-helix.com
1

Data Helix

http://www.data-helix.com/trailer.html

2

Data Helix

http://www.data-helix.com/download.html

To download the latest build of Data Helix, select your OS and click the link below. The download should start immediately. The Mac build is unsigned, so you may have to right-click and open the program instead of double-clicking.

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TOTAL PAGES IN THIS WEBSITE

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LINKS TO THIS WEBSITE

ianconnorprogramming.com ianconnorprogramming.com

College | Ian Connor

http://www.ianconnorprogramming.com/tag/college

Data Helix was the Senior Capstone (3831 and 3832) project built under the supervision of Nathan Sturtevant. The team consisted of Thomas Divelbiss. As programmer and designer, Daniel Hanna. As programmer, modeler, and texture artist, Andrew Bustrack. As 2D artist and designer, and myself as programmer and music designer. Available for download here. The code below was one contributions to the game, allowing the game to be paused in such a way that the entire game stopped. August 11, 2014.

ianconnorprogramming.com ianconnorprogramming.com

Complete | Ian Connor

http://www.ianconnorprogramming.com/tag/complete

Data Helix was the Senior Capstone (3831 and 3832) project built under the supervision of Nathan Sturtevant. The team consisted of Thomas Divelbiss. As programmer and designer, Daniel Hanna. As programmer, modeler, and texture artist, Andrew Bustrack. As 2D artist and designer, and myself as programmer and music designer. Available for download here. The code below was one contributions to the game, allowing the game to be paused in such a way that the entire game stopped. August 11, 2014. The code below...

ianconnorprogramming.com ianconnorprogramming.com

Data | Ian Connor

http://www.ianconnorprogramming.com/tag/data

Data Helix was the Senior Capstone (3831 and 3832) project built under the supervision of Nathan Sturtevant. The team consisted of Thomas Divelbiss. As programmer and designer, Daniel Hanna. As programmer, modeler, and texture artist, Andrew Bustrack. As 2D artist and designer, and myself as programmer and music designer. Available for download here. The code below was one contributions to the game, allowing the game to be paused in such a way that the entire game stopped. August 11, 2014.

underhausdev.blogspot.com underhausdev.blogspot.com

UnderHaus Production Blog: Post E3 Update

http://underhausdev.blogspot.com/2014/06/post-e3-update.html

Friday, June 13, 2014. So we've gotten back from our time at E3, and a lot of people really like the game, so that's a win for us even if we didn't take first in the competition. Currently we are showing the game at the Denver Comic Con! The download links for the game are now located on the Downloads. Page of this website. You can also download the game from the official game website at www.data-helix.com. Where you can watch the trailer and learn more about the game. Subscribe to: Post Comments (Atom).

ianconnorprogramming.com ianconnorprogramming.com

Data Helix | Ian Connor

http://www.ianconnorprogramming.com/data-helix

Data Helix was the Senior Capstone (3831 and 3832) project built under the supervision of Nathan Sturtevant. The team consisted of Thomas Divelbiss. As programmer and designer, Daniel Hanna. As programmer, modeler, and texture artist, Andrew Bustrack. As 2D artist and designer, and myself as programmer and music designer. Available for download here. The code below was one contributions to the game, allowing the game to be paused in such a way that the entire game stopped. August 11, 2014.

ianconnorprogramming.com ianconnorprogramming.com

inconnor804@hotmail.com | Ian Connor

http://www.ianconnorprogramming.com/author/inconnor804hotmail-com

Author Archives: inconnor804@hotmail.com. AI Showcase – Update 2. Click Here to Download. This entry was posted in Current Projects. March 3, 2015. AI Showcase – Update 1. Click Here to Download. This entry was posted in Current Projects. February 18, 2015. AI Showcase – Design. The two basic systems that the AI demo will use are steering and pathfinding. Figure 1: Steering Example. Figure 2: Pathfinding Example. This entry was posted in Current Projects. February 11, 2015. The framework for this project...

ianconnorprogramming.com ianconnorprogramming.com

Completed Projects | Ian Connor

http://www.ianconnorprogramming.com/category/completed-projects

Category Archives: Completed Projects. All of the projects that I have finished, or are at least finished to the extent that they will ever be. Data Helix was the Senior Capstone (3831 and 3832) project built under the supervision of Nathan Sturtevant. The team consisted of Thomas Divelbiss. As programmer and designer, Daniel Hanna. As programmer, modeler, and texture artist, Andrew Bustrack. As 2D artist and designer, and myself as programmer and music designer. Available for download here. In Kimon, yo...

ianconnorprogramming.com ianconnorprogramming.com

Competition | Ian Connor

http://www.ianconnorprogramming.com/tag/competition

Data Helix was the Senior Capstone (3831 and 3832) project built under the supervision of Nathan Sturtevant. The team consisted of Thomas Divelbiss. As programmer and designer, Daniel Hanna. As programmer, modeler, and texture artist, Andrew Bustrack. As 2D artist and designer, and myself as programmer and music designer. Available for download here. The code below was one contributions to the game, allowing the game to be paused in such a way that the entire game stopped. August 11, 2014.

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Data Helix is a 3D puzzle game where players take control of the AI C.H.I 88 and utilize a unique room rotation mechanic to solve encryptions. Team Underhaus consists of Thomas Divelbiss (programming/design), Daniel Hanna (programming/3D modeling and textures), Andrew Bustrack (2D art/design), and Ian Connor (music). The game was produced as a part of the University of Denver's senior game capstone, under the supervision of Nathan Sturtevant. And will be shown at E3 2014 on June 10th-12th.

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