gamedesigncarl.blogspot.com
My Game Design Class: March 2010
http://gamedesigncarl.blogspot.com/2010_03_01_archive.html
There was an error in this gadget. Do you like Flash/browser games? Wednesday, March 31, 2010. Enjoy My Hard Work :). Saturday, March 27, 2010. Should there be more than 1 scene? Or just plan everything on 1 scene but if we can use more than 1 scene how do we tie them together with coding? Like for example if you press a button, how does it open a section from another scene? So, my question is what command ties them together like scene1 to scene2 and point to an effect in the timeline. I have the idea's ...
fizzlesgame.blogspot.com
Fizzle's game design: Absolute Terror: such a wonderful name for such a wonderful game
http://fizzlesgame.blogspot.com/2010/04/absolute-terror-such-wonderful-name-for.html
HOW ARE YOU GENTLEMAN! Friday, April 23, 2010. Absolute Terror: such a wonderful name for such a wonderful game. Gary Approaches, his face shows what is sure to be excitement. "Hey, ever heard of that show, Evangalion? Turns out I have." I reply. Well, I'm playing this awsome game called.uhhh.something. its based in that shows world. Its pretty sweet.". Huhlet me google search this something, and I suppose I will give it a shot.". I see the SEELE, and I cry "Hark! We shalt be the SEELE, Gary.". I keep pr...
xvxlloydxvx.blogspot.com
Lloyd's Game Design Blog: Xbox 360: Bioshock2 and Dante's Inferno
http://xvxlloydxvx.blogspot.com/2010/02/xbox-360-bioshock2-and-dantes-inferno.html
Lloyd's Game Design Blog. Friday, February 19, 2010. Xbox 360: Bioshock2 and Dante's Inferno. February 22, 2010 at 8:55 AM. Dantes inferno wasnt very good in my opinion, but it wasnt that bad either. Ill just wait for God of War III. I was able to beat the demo by spamming the laser cross ranged attack. and by purifying everything else. (Holy XP.OH YEAH! On the subject of Bioshock 2, I read a review that its mostly the same game as the first until you reach the end, then it becomes incredible.
thebusylife101.blogspot.com
The Busy Life: Programming is a completely different language
http://thebusylife101.blogspot.com/2010/04/programming-is-completely-different.html
Take a look and be amazed! Friday, April 30, 2010. Programming is a completely different language. Yspeed = 2 ;. Xspeed = 0;. Power = 2;. Friction = .8;. Gravity = 0.009; }. If (Key.isDown(Key.RIGHT). Xspeed = power;. If (Key.isDown(Key.LEFT). Xspeed -= power;. If (Key.isDown(Key.UP). Yspeed -= power;. If (Key.isDown(Key.DOWN). Yspeed = power;. Rotation = xspeed;. Y = yspeed;. X = xspeed;. Xspeed *= friction;. Yspeed *= friction;. Yspeed = gravity;. If ( root.ball, hitTest( root.wall4). This x = 10;.
torpandreave.blogspot.com
Game Design "The Start": February 2010
http://torpandreave.blogspot.com/2010_02_01_archive.html
Game Design "The Start". Friday, February 26, 2010. Sorry I haven't "Blogged" much! Reason being why I haven't blogged a lot this week was due to playing White Knight Chronicles. I really enjoyed this unique game. The battle system is works like an MMOG in my opinion. It has a regular attack system, but you can actually make your techniques into macro like combos. The Graphics are really amazing! Friday, February 19, 2010. My Favorite Game Genre and MMOG's! Lol @ my Ideas! Subscribe to: Posts (Atom).
thebusylife101.blogspot.com
The Busy Life: getting in the final stretch
http://thebusylife101.blogspot.com/2010/04/getting-in-final-stretch.html
Take a look and be amazed! Friday, April 23, 2010. Getting in the final stretch. Still learning on my game. How to make inner walls and inner boundries that dont allow the player to go through one side and not the other. My outer walls work but only one way. im looking for some coding that will not allow the player to slip through the back. Subscribe to: Post Comments (Atom). Made using Terragen/photoshop CS2. My Game Design Class. And Than There was LIGHT! On to my real project. Game Design "The Start".
xvxlloydxvx.blogspot.com
Lloyd's Game Design Blog: February 2010
http://xvxlloydxvx.blogspot.com/2010_02_01_archive.html
Lloyd's Game Design Blog. Monday, February 22, 2010. My First Flash Game. After learning some of the basics of ActionScript in class last Friday, I was compelled to get Adobe Flash at home so I could play with ActionScript coding and learn all I could. This is my first flash game created in ActionScript 2.0, using the template provided and the skills I had learned so far (which isn't much). Hope you enjoy. My First Flash Game. Friday, February 19, 2010. Xbox 360: Bioshock2 and Dante's Inferno. The long r...
gamedesigncarl.blogspot.com
My Game Design Class: Another Step
http://gamedesigncarl.blogspot.com/2010/08/another-step.html
There was an error in this gadget. Do you like Flash/browser games? Tuesday, August 17, 2010. Will post my progress soon on my wiki page. Subscribe to: Post Comments (Atom). There was an error in this gadget. The long road since. On to my real project. Game Design "The Start". Game Design Spring 2010. Lloyd's Game Design Blog. Photography In Game Design Blog. My name is Carl, I started this blog while taking a class in Game Design at wvncc, and just cont. to keep it running and updated.
torpandreave.blogspot.com
Game Design "The Start": May 2010
http://torpandreave.blogspot.com/2010_05_01_archive.html
Game Design "The Start". Friday, May 14, 2010. My conclusion to Game Design is that it was fantastic even with a few bumps! Overall my expirience was quite positive. I can't for Game Deign 2! Friday, May 7, 2010. Guild Wars 2, Just some of the Awsomeness from it. Back into Guild Wars for now. Yes, I'm getting back Guild Wars! Subscribe to: Posts (Atom). View my complete profile. Guild Wars 2, Just some of the Awsomeness from it. Back into Guild Wars for now. Game Design "The Begining". The long road since.
thebusylife101.blogspot.com
The Busy Life: March 2010
http://thebusylife101.blogspot.com/2010_03_01_archive.html
Take a look and be amazed! Friday, March 26, 2010. Can i call it that yet? Progress [/ / / / / / /- - - - - - - - - - - ] 30%. Now with my paper prototype out of the way, i think things are rolling along rather smoothly. There is alot of work that still needs to be done but its just the beggining. I finished my video last friday and will be uploading it sometime soon. Friday, March 12, 2010. So far with me paper prototype, im right on time! Thursday, March 11, 2010. Friday, March 5, 2010.