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The Picture Makin' Factory

The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Tuesday, April 13, 2010. He is a happy boy and he made me happy while creating him, so why not continue that process? Without further ado, here is the boy. You may recognize him. Saturday, March 13, 2010. Friday, November 20, 2009. Finished. (are we ever really finished? On an ending note, it was a pleasure working with everyone in the studio 1 class! Saturday, November 14, 2009. I went ahead and set up a lighting scheme, so I can judge h...

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The Picture Makin' Factory | ethanscheuart.blogspot.com Reviews
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The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Tuesday, April 13, 2010. He is a happy boy and he made me happy while creating him, so why not continue that process? Without further ado, here is the boy. You may recognize him. Saturday, March 13, 2010. Friday, November 20, 2009. Finished. (are we ever really finished? On an ending note, it was a pleasure working with everyone in the studio 1 class! Saturday, November 14, 2009. I went ahead and set up a lighting scheme, so I can judge h...
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The Picture Makin' Factory | ethanscheuart.blogspot.com Reviews

https://ethanscheuart.blogspot.com

The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Tuesday, April 13, 2010. He is a happy boy and he made me happy while creating him, so why not continue that process? Without further ado, here is the boy. You may recognize him. Saturday, March 13, 2010. Friday, November 20, 2009. Finished. (are we ever really finished? On an ending note, it was a pleasure working with everyone in the studio 1 class! Saturday, November 14, 2009. I went ahead and set up a lighting scheme, so I can judge h...

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1

The Picture Makin' Factory: November 2009

http://ethanscheuart.blogspot.com/2009_11_01_archive.html

The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Friday, November 20, 2009. Finished. (are we ever really finished? Well this is it. The final submission for studio 1, and I have to say I'm pretty happy with what I have to show. I still intend to develop the textures a bit more and of course, some of the accessories are not there, including the complete hair and headdress.Well, thats what the break is for. Anyway, hope you enjoy it. Saturday, November 14, 2009. Funny story, at first I f...

2

The Picture Makin' Factory: March 2010

http://ethanscheuart.blogspot.com/2010_03_01_archive.html

The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Saturday, March 13, 2010. Anyhow, here is a render of a building I created for a level design project in Unreal Editor. It has a fully modeled interior, and it breaks in multiple locations as can be seen above. Ill add some concept images for a different project soon. Ive got to say I am itching to do another character model. Subscribe to: Posts (Atom). View my complete profile. People that are cool and junk.

3

The Picture Makin' Factory: Render Test

http://ethanscheuart.blogspot.com/2009/11/render-test.html

The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Saturday, November 14, 2009. I went ahead and set up a lighting scheme, so I can judge how the renders will look as I add more to the color map. Anyway here is a test render.Obviously the color map that you see here has barely been worked. Suggestions? November 15, 2009 at 8:52 PM. Subscribe to: Post Comments (Atom). View my complete profile. People that are cool and junk. Finished. (are we ever really finished?

4

The Picture Makin' Factory: Finished... (are we ever really finished?)

http://ethanscheuart.blogspot.com/2009/11/finishedkind-of.html

The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Friday, November 20, 2009. Finished. (are we ever really finished? Well this is it. The final submission for studio 1, and I have to say I'm pretty happy with what I have to show. I still intend to develop the textures a bit more and of course, some of the accessories are not there, including the complete hair and headdress.Well, thats what the break is for. Anyway, hope you enjoy it. Subscribe to: Post Comments (Atom).

5

The Picture Makin' Factory: Last Stretch

http://ethanscheuart.blogspot.com/2009/11/last-stretch.html

The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Saturday, November 14, 2009. Subscribe to: Post Comments (Atom). View my complete profile. People that are cool and junk. Finished. (are we ever really finished? If xNormal was a woman I would marry it. In the process of baking normals. Here is the maj. The Zbrush Model is done. Since then ve been p. Ive made a bit more progress on the sculpt since.

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Project Emerson: Post #37

http://denisetomlinartblog.blogspot.com/2009/11/post-37.html

Thursday, November 19, 2009. Good Job everyone on your projects! A basic poster I made as a final tweak (it's big, may load slow). Subscribe to: Post Comments (Atom). I am a recent graduate of Savannah College of Art and Design with a BFA in Game Design, currently seeking a position in Environment Art in the game industry. View my complete profile. Other Studio 1 students.

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: Onwards to Science!

http://skillcrafting.blogspot.com/2010/01/onwards-to-science.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Thursday, January 21, 2010. Well, I'll probably end up doing some more concepts for the environment, but for the time-being, I have some time to work on the Scientist character. He's a sort of quirky mix of Doc Brown and Einstein with a little Kramer in there as well. Here are a few concepts as well as a quick Zbrush rough for proportions / anatomy:.

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: Normals and Lighting:

http://skillcrafting.blogspot.com/2010/02/normals-and-lighting.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Sunday, February 7, 2010. Well, forgot to post the shots of the scientist that were in the Alpha presentation. Basically just normal maps and diffuse to test the baked textures. I also did a little lighting test to simulate roughly what he might look like in the game environment (if he were all grey). Subscribe to: Post Comments (Atom).

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: Pit Stop in 2D Land:

http://skillcrafting.blogspot.com/2010/06/pit-stop-in-2d-land.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Saturday, June 26, 2010. Pit Stop in 2D Land:. Anyway, enough jibba-jabba, here's the scoop:. Seister with living hair:. An old picture of my Grandma:. Chris contemplating what it means to be a badass:. July 7, 2010 at 9:33 PM. Subscribe to: Post Comments (Atom). View my complete profile. Other Quests for Virtue:. Studio I - Environments and Assets Blog.

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: Tree(s)

http://skillcrafting.blogspot.com/2010/03/trees.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Monday, March 1, 2010. Hopefully this won't choke our level any more than it already is. May 23, 2013 at 5:58 PM. Subscribe to: Post Comments (Atom). View my complete profile. Other Quests for Virtue:. Studio I - Environments and Assets Blog. Ethan Scheu's Studio 1 Blog. South Dakota and the Badlands pt.1. Joe Grabowski's Project Blog.

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: 2D land: the sequel:

http://skillcrafting.blogspot.com/2010/06/2d-land-sequel.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Saturday, June 26, 2010. 2D land: the sequel:. Well, apparently Blogger doesn't like uploading more than 6 images per post, so here are the rest of the paintings:. Self Portrait with puffy, smirking lips:. Self portrait with suspicious purple:. Garth as a badass with cancer stick:. Subscribe to: Post Comments (Atom). View my complete profile.

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: Light Maps and Normals:

http://skillcrafting.blogspot.com/2010/03/light-maps-and-normals.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Tuesday, March 2, 2010. Light Maps and Normals:. Furthermore, I discovered that UDK really washes out normal maps due to light mass. I did some research online and found that it really improves the visible quality of the normal maps if a Constant3Vector is multiplied with the original normal map with settings something like this:. View my complete profile.

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: The asset Train:

http://skillcrafting.blogspot.com/2010/02/asset-train.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Thursday, February 18, 2010. That poly count is waaaay off - I forgot to delete one of the high-res assets and it's adding about 7,296 tris to the scene. In other words, actual poly count is 4,826 tris total. Subscribe to: Post Comments (Atom). View my complete profile. Other Quests for Virtue:. Studio I - Environments and Assets Blog.

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: Zbrush Milestone:

http://skillcrafting.blogspot.com/2010/02/zbrush-milestone.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Tuesday, February 2, 2010. Alright, here it is - the final(ish) Zbrush model! I probably will go in and add a few minor details later, but I needed a break from Zebrushing so I went to work on re-topologizing a low-poly final mesh. Anyway, here are some high-res shots of the Zbrush Model:. Subscribe to: Post Comments (Atom). View my complete profile.

skillcrafting.blogspot.com skillcrafting.blogspot.com

A whole bunch of BS: Translation Device and Monocole Together at Last!

http://skillcrafting.blogspot.com/2010/02/translation-device-and-monocole.html

A whole bunch of BS. The blog of Benjamin Soderstrom -. This blog is dedicated to the process of my attempts to become a successful video game artist. Monday, February 15, 2010. Translation Device and Monocole Together at Last! So, I think I'm about 95% done with the said Translation device and Monocle. I need to read up on some Tutes for animated textures so I can fix the emissive aspects. Other than that, I think it's time to move on to some old-fashioned, hard-core assetting! View my complete profile.

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Ethan Scheiner

I am a professor in the Department of Political Science at the University of California at Davis. For additional information, click on one of the following links. My UC Davis Webpage. Books by Ethan Scheiner. Information on Democracy Without Competition in Japan: Opposition Failure in a One-Party Dominant State. Information on Electoral Systems and Political Context.

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Jason Schemmel Clan

Wednesday, May 5, 2010. Collin had a busy week last week. He started crawling and then Friday his first tooth came through the skin (about time! His center bottom right tooth popped through. I took him for his 9 month check-up yesterday and he is 20 lb on the nose. Both Ethan and Collin are doing very well! Here is a video clip of him this morning. He is exploring all over the house - and unlike Ethan - he has to put everything in his mouth! Saturday, April 10, 2010. Collin explored the grass:. And this ...

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Welcome to Ethan's Chess Blog!

Welcome to Ethan's Chess Blog! Wednesday, December 3, 2014. A little bit of Chess photography. Part of the reason I am writing my chess blog is due to my Communications class that I am taking. We are required to blog about our passion, and since mine is chess, here we are :). Today, I am going to share a few photos with you, some that I have taken myself, others from Pinterest or online sites. Star Wars Chess Set:. And polyresin with a glass etched top. This set costs about $600. This is a traditional St...

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The Picture Makin' Factory

The Picture Makin' Factory. Various Musings in Art by Ethan Scheu. Tuesday, April 13, 2010. He is a happy boy and he made me happy while creating him, so why not continue that process? Without further ado, here is the boy. You may recognize him. Saturday, March 13, 2010. Friday, November 20, 2009. Finished. (are we ever really finished? On an ending note, it was a pleasure working with everyone in the studio 1 class! Saturday, November 14, 2009. I went ahead and set up a lighting scheme, so I can judge h...

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CLICK HERE FOR THOUSANDS OF FREE BLOGGER TEMPLATES. Psst (i don't really like horses, i just think it's funny). Sunday, January 15, 2012. So for my birthday nat got me a trip to Arizona to go hang out with Kurt. We had a blast played lots of video games and ate at some great places. Thank you so much nat for the fun weekend! Sunday, November 27, 2011. Happy b day nat dawg! I sure do live you and hope you had a great day! Sunday, October 30, 2011. Thursday, September 29, 2011. What a crazy cat.