gamedevatuva.blogspot.com
Student Game Developers
Tuesday, March 14, 2017. If anyone has stumbled upon this page, this blog is no longer active. The SGD club website can now be found at. Http:/ sgd.cs.virginia.edu/. In case we don't see you: good afternoon, good evening, and good night. Sunday, August 31, 2014. NEW SITE LINK BELOW! We are beginning our migration from this current site to our new site. Below is a link to the new SGD website! Please visit us at:. Http:/ www.nicoledev.com/master/sgd/. Tuesday, June 25, 2013. Monday, April 15, 2013. If you ...
gamedevbg.headoff.com
Under Construction
This site is under construction.
gamedevbh.mixxt.org
Main Page - Game Dev BH @ mixxt
Sign up here for free! Sign up using your existing account with Facebook, Yahoo, OpenID, Twitter or Google. Desenvolvedores de jogos em BH. Desenvolvimento de Games no Brasil: Vale a pena? Show all blog posts. Which posts should be shown? Newest posts (every topic is only shown once). How many posts should be shown? Em bh tem somente essas 3 empresas ai? Temo que você já tenha esgotado a lista. Eu fico muito preocupado com a situação de BH. ( Minas de uma maneira geral. Olá Felipe e bem vindo!
gamedevblog-eye776.blogspot.com
Development Blog
Wednesday, 30 March 2011. Finished the building blocks of my animation system. Some time ago you may have read a post about a WIP animation system. That I had started working on. Even though it was never really abandoned I had little free time to work on it, and improvements were made in (VERY) small batches. The animation system itself is (for now) a hybrid of a node system and a pose system. The base abstract interface is IMotion. For now, IK. Are in the making). Right now I'm undecided on what RAD to ...
gamedevblog.blogspot.com
Indie Game Development
Wednesday, December 2, 2015. In my main game, we are working on implementing infinite terrain using procedural generation. Instead of using perlin noise, we're trying a new form of generation where a flat ground plan is created and. Tuesday, December 1, 2015. Lately I've been working on my main side project Prototype, a game where you must survive against an army of enemy probes in a very small town. If you want to try a very early alpha version click here. Sunday, November 29, 2015.
gamedevblog.co.uk
Game Dev Blog | Fun in Game Development
NES Emulation With a Real NES Pad. December 23, 2014. A Delorean Would be Nice. I’ve always had this feeling that I was born 10 years too late; getting to develop games on the PS2 but totally missing the glory days of other consoles. The NES was always my favourite and it’s pretty awesome to know that there’s a homebrew. Scene even now. You can even get tutorials. Continue reading NES Emulation With a Real NES Pad. Blog Now Cloud Powered. October 20, 2014. It’s a Thing. August 28, 2014. A typing game wit...
gamedevblog.com
Happion Labs GameDevBlog
What Is Happion Labs? June 30, 2016. It's a wrap. Energy Hook launching July 5th! Ive been at it so long, building hype over so many years, that I barely know what to say at this point. All the stuff I say here:. Just five more days until the final build is out in the world, on Playstation 4 and Steam. The best game Ive made. My magnum opus. . And just for kicks, lets see how it looked four years ago:. Posted at 01:54 PM in Energy Hook. November 27, 2015. I Made A Thing. Posted at 11:40 AM in Free Game.
gamedevblog.flashysubstance.com
Default Parallels Plesk Panel Page
Web Server's Default Page. This page is generated by Parallels Plesk Panel. The leading hosting automation software. You see this page because there is no Web site at this address. You can do the following:. Create domains and set up Web hosting using Parallels Plesk Panel. Parallels is a worldwide leader in virtualization and automation software that optimizes computing for consumers, businesses, and Cloud services providers across all major hardware, operating systems, and virtualization platforms.
gamedevblog.typepad.com
Happion Labs GameDevBlog
What Is Happion Labs? June 30, 2016. It's a wrap. Energy Hook launching July 5th! Ive been at it so long, building hype over so many years, that I barely know what to say at this point. All the stuff I say here:. Just five more days until the final build is out in the world, on Playstation 4 and Steam. The best game Ive made. My magnum opus. . And just for kicks, lets see how it looked four years ago:. Posted at 01:54 PM in Energy Hook. November 27, 2015. I Made A Thing. Posted at 11:40 AM in Free Game.
gamedevblogs.net
すきま時間を賢く使おう | 暇つぶしの方法は様々
You may use these. A href= title= abbr title= acronym title= b blockquote cite= cite code del datetime= em i q cite= s strike strong. You can also use smilies: :) ⇒ 🙂 ;) ⇒ 😉 :D ⇒ 😀 : ⇒ 😐 :( ⇒ 🙁 :o ⇒ 😮 8O ⇒ 😯 :? RArr; 😕 8) ⇒ 8) :x ⇒ 😡 :P ⇒ 😛. WordPress theme: Kippis 1.15.
gamedevblogs.ru
Блоги независимых разработчиков игр
Получить ссылку на изменение пароля. RadioFlazm 40. Виктор Солодилов и Денис Новиков про Divide by Sheep. Виктор Солодилов и Денис Новиков весело рассказали про милую игру с расчлененкой Divide by Sheep. А также про одновременный выход на разные платформы, специфику разработки на Adobe AIR, минимализм в разработке графики и роль виральности в продвижении игры. 02:00] Про то как родилась идея игры. 08:00] Денис Новиков небольшай предыстория. 12:30] DevGamm. Паблишер. 20:00] AIR. Маркетинг. 04:30] Как роди...