gamedevstudents.com
GSA – GameDev Students Association | Koło naukowe GameDev Students Association Europejskiej Akademii Gier.
GSA GameDev Students Association EAG. Małopolska Konferencja Produkcji Gier 2013. 30 maja 2013 autor: skis. Dead Island Zombie, zombie Bezmózgie, zgniłe, śmierdzące i śmiertelnie niebezpieczne żywe trupy robią coraz większą karierę, na stałe wpisując się we współczesną popkulturę. Choć umarlaki znane były już od pewnego czasu, to wydaje się, że dopiero za sprawą znakomitego komiksu The Walking Dead zyskały status najbardziej pożądanego tematu w grach ostatnich miesięcy. A co na […]. Ręka, noga, mózg na ś...
gamedevstudio.com
Softcube Designer V 4.0
Softcubes sind verformbare Würfel. Diese kombinieren die Einfachheit geometrischer Grundkörper mit der Vielfältigkeit von Splineflächen. Softcubes können so zu beliebigen anderen Geometrien verformt werden. So lassen sich Zylinder und andere Geometrien erzeugen. Es gibt aber auch vordefinierte spezielle Softcubes wie Bögen. Softcubes können auch hierarchisch angeordnet werden. Welche Formate werden unterstützt? Was benötigt die Software? Thomas Mittelsdorf, Meiningen,. Softcube Designer IV 64 Bit Demo.
gamedevsunited.com
Game Devs United • Index page
Last visit was: Sun Aug 09, 2015 4:18 am. It is currently Sun Aug 09, 2015 4:18 am. Read me first before posting anywhere! Description of your first forum. Tue Jan 13, 2015 9:43 pm. User groups and events. Et sted, hvor vi taler om spiludvikling for dansktalende udviklere. Ein Ort, wo wir über die Entwicklung von Spielen für die Deutsch sprechenden Entwicklern sprechen. Un lugar donde se habla de desarrollo de juegos para los desarrolladores que hablan Español. In total there is 1. Bull; Total topics 1.
gamedevtalk.com
Account Suspended
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gamedevtaxhelp.com
DreamHost
DreamHost Imagine the Web, Your Way. Gamedevtaxhelp.com Coming Soon! The DreamHost customer who owns gamedevtaxhelp.com has not yet uploaded their website or has chosen to leave this holding page active. If you are the owner of this domain, you'll find your login information contained within the emails sent to you when your account was activated. Once logged in, you'll be able to delete this page (quickstart.html) and upload your new site. Here are some helpful links for getting started:.
gamedevtheory.blogspot.com
Game Design Theory
A blog about the theory of gamedesign and my personal life. Upcoming Hardcore DJ with a dose of too much time on my hands. View my complete profile. Truth comes to light! Thursday, May 31, 2007. I've made myself a new blog to blog more about my personal life and my dj hobby. You can find me here: http:/ dj-dendrofeliac.blogspot.com/. Monday, May 21, 2007. Truth comes to light! The club I mentioned closed a few months ago ( Club X-Treme. Was closed due to bad management. More will be said shortly. As a ho...
gamedevtheory.com
GameDev Theory
A different p.o.v. on gaming and game development. plus a little bit beyond. Pro HTML5 Games Part I. By Game Dev Theory. If you have been lurking on the internet for a while and have even the mildest interest in gaming, sooner or later you have probably been seduced by Humble Bundle aka what I like to call "The HB" because putting the word "the" in front of stuff makes it sound legit. A few weeks ago there was a Humble Book Bundle that was all about coding your own games. How could I not give in? On to a...
gamedevtipps.de
gamedevtipps.de - This website is for sale! - gamedevtipps Resources and Information.
Wildman –Ein Chris Taylor Spiel in der Entstehung. Posted by Felix in Entwicklertipps. On January 27th, 2013. 8230;→ Weiterlesen. Posted by Felix in Entwicklertipps. On August 31st, 2011. Eine kleine Einführung in das Bugtracking mit “Mantis”oder ähnlichen Tools. Es richtet sich an absolute Einsteiger, die einen Job als Spieletester anstreben. Posted by Felix in Interviews. On June 9th, 2011. Das vollständige Interview und noch viel mehr zum …→ Weiterlesen. Grafik ist nicht Ästhetik. On May 16th, 2011.
gamedevtips.com
GameDevTips.com
A functional prototype is worth a thousand GDD words. This means that it might be better to invest your time and work on creating a prototype that implements your game idea (or feature) instead of putting a lot of work upfront by writing down a GDD. You can validate your game idea/feature when you have something that people can play, test and give feedback. It is much more difficult to validate an interactive experience by just reading a document, since people can interpret it in different ways. For thei...
gamedevtools.net
Installed Components Scanner @ gamedevtools.net
Components for IP 10.16.50.64. Scan for all known components. Scan for this component:. Select components to scan for. Only show components that are installed. Show descriptions where available. Note: If you want to scan your own server, just download the script. And place it on your server. The Installed Components Scanner. Is freeware by Kevin Kempfer. If you think your components should be listed here, contact me.