
gamedevtheory.blogspot.com
Game Design TheoryA blog about the theory of gamedesign and my personal life.
http://gamedevtheory.blogspot.com/
A blog about the theory of gamedesign and my personal life.
http://gamedevtheory.blogspot.com/
TODAY'S RATING
>1,000,000
Date Range
HIGHEST TRAFFIC ON
Monday
LOAD TIME
0.4 seconds
16x16
32x32
PAGES IN
THIS WEBSITE
10
SSL
EXTERNAL LINKS
0
SITE IP
216.58.194.161
LOAD TIME
0.372 sec
SCORE
6.2
Game Design Theory | gamedevtheory.blogspot.com Reviews
https://gamedevtheory.blogspot.com
A blog about the theory of gamedesign and my personal life.
Game Design Theory: Looking into my future...
http://gamedevtheory.blogspot.com/2007/04/looking-into-my-future.html
A blog about the theory of gamedesign and my personal life. Upcoming Hardcore DJ with a dose of too much time on my hands. View my complete profile. Future smiles upon those who try. Looking into my future. Tuesday, April 17, 2007. Looking into my future. My second blog post today, a more personal note. The last 2 weeks I have been thinking of my studies and a later job. Off course, like everyone I would like to make good money and have a the home I wanted, prefferably with a pool. Off course, while work...
Game Design Theory: February 2007
http://gamedevtheory.blogspot.com/2007_02_01_archive.html
A blog about the theory of gamedesign and my personal life. Upcoming Hardcore DJ with a dose of too much time on my hands. View my complete profile. Carnival of Game Production. Wednesday, February 28, 2007. I have slightly changed my mind about my comics. I will try to post them daily! I have also made an other blog so that the comics don't bother anyone. This will stay a blog about Game Design, and therefor, you might want to have a look on my other blog: Castle Wonderstein. Wednesday, February 21, 2007.
Game Design Theory: Future smiles upon those who try...
http://gamedevtheory.blogspot.com/2007/04/future-smiles-upon-those-who-try.html
A blog about the theory of gamedesign and my personal life. Upcoming Hardcore DJ with a dose of too much time on my hands. View my complete profile. Future smiles upon those who try. Looking into my future. Tuesday, April 24, 2007. Future smiles upon those who try. So that excludes me. As a hobby, I'm still going to work with programming, modeling and the likes. I even still have 2 freelance projects running and an upcomming MOD project I promised to do. Even if I don't get hired, I'm in no real rush, I'...
Game Design Theory: May 2007
http://gamedevtheory.blogspot.com/2007_05_01_archive.html
A blog about the theory of gamedesign and my personal life. Upcoming Hardcore DJ with a dose of too much time on my hands. View my complete profile. Truth comes to light! Thursday, May 31, 2007. I've made myself a new blog to blog more about my personal life and my dj hobby. You can find me here: http:/ dj-dendrofeliac.blogspot.com/. Monday, May 21, 2007. Truth comes to light! The club I mentioned closed a few months ago ( Club X-Treme. Was closed due to bad management. More will be said shortly.
Game Design Theory: March 2007
http://gamedevtheory.blogspot.com/2007_03_01_archive.html
A blog about the theory of gamedesign and my personal life. Upcoming Hardcore DJ with a dose of too much time on my hands. View my complete profile. No Luck At All! Friday, March 23, 2007. No Luck At All! I just can't seem to get a break these days! The club I've been going to since November, who plays my kind of music (hardcore house), wich I haven't seen for a month because of school work, has closed its doors! Tuesday, March 20, 2007. I promised I would write about GDC. Friday, March 9, 2007. I just u...
TOTAL PAGES IN THIS WEBSITE
10
Softcube Designer V 4.0
Softcubes sind verformbare Würfel. Diese kombinieren die Einfachheit geometrischer Grundkörper mit der Vielfältigkeit von Splineflächen. Softcubes können so zu beliebigen anderen Geometrien verformt werden. So lassen sich Zylinder und andere Geometrien erzeugen. Es gibt aber auch vordefinierte spezielle Softcubes wie Bögen. Softcubes können auch hierarchisch angeordnet werden. Welche Formate werden unterstützt? Was benötigt die Software? Thomas Mittelsdorf, Meiningen,. Softcube Designer IV 64 Bit Demo.
Game Devs United • Index page
Last visit was: Sun Aug 09, 2015 4:18 am. It is currently Sun Aug 09, 2015 4:18 am. Read me first before posting anywhere! Description of your first forum. Tue Jan 13, 2015 9:43 pm. User groups and events. Et sted, hvor vi taler om spiludvikling for dansktalende udviklere. Ein Ort, wo wir über die Entwicklung von Spielen für die Deutsch sprechenden Entwicklern sprechen. Un lugar donde se habla de desarrollo de juegos para los desarrolladores que hablan Español. In total there is 1. Bull; Total topics 1.
Geoff Newman
DreamHost
DreamHost Imagine the Web, Your Way. Gamedevtaxhelp.com Coming Soon! The DreamHost customer who owns gamedevtaxhelp.com has not yet uploaded their website or has chosen to leave this holding page active. If you are the owner of this domain, you'll find your login information contained within the emails sent to you when your account was activated. Once logged in, you'll be able to delete this page (quickstart.html) and upload your new site. Here are some helpful links for getting started:.
Game Design Theory
A blog about the theory of gamedesign and my personal life. Upcoming Hardcore DJ with a dose of too much time on my hands. View my complete profile. Truth comes to light! Thursday, May 31, 2007. I've made myself a new blog to blog more about my personal life and my dj hobby. You can find me here: http:/ dj-dendrofeliac.blogspot.com/. Monday, May 21, 2007. Truth comes to light! The club I mentioned closed a few months ago ( Club X-Treme. Was closed due to bad management. More will be said shortly. As a ho...
GameDev Theory
A different p.o.v. on gaming and game development. plus a little bit beyond. Pro HTML5 Games Part I. By Game Dev Theory. If you have been lurking on the internet for a while and have even the mildest interest in gaming, sooner or later you have probably been seduced by Humble Bundle aka what I like to call "The HB" because putting the word "the" in front of stuff makes it sound legit. A few weeks ago there was a Humble Book Bundle that was all about coding your own games. How could I not give in? On to a...
gamedevtipps.de - This website is for sale! - gamedevtipps Resources and Information.
Wildman –Ein Chris Taylor Spiel in der Entstehung. Posted by Felix in Entwicklertipps. On January 27th, 2013. 8230;→ Weiterlesen. Posted by Felix in Entwicklertipps. On August 31st, 2011. Eine kleine Einführung in das Bugtracking mit “Mantis”oder ähnlichen Tools. Es richtet sich an absolute Einsteiger, die einen Job als Spieletester anstreben. Posted by Felix in Interviews. On June 9th, 2011. Das vollständige Interview und noch viel mehr zum …→ Weiterlesen. Grafik ist nicht Ästhetik. On May 16th, 2011.
GameDevTips.com
A functional prototype is worth a thousand GDD words. This means that it might be better to invest your time and work on creating a prototype that implements your game idea (or feature) instead of putting a lot of work upfront by writing down a GDD. You can validate your game idea/feature when you have something that people can play, test and give feedback. It is much more difficult to validate an interactive experience by just reading a document, since people can interpret it in different ways. For thei...
Installed Components Scanner @ gamedevtools.net
Components for IP 10.16.50.64. Scan for all known components. Scan for this component:. Select components to scan for. Only show components that are installed. Show descriptions where available. Note: If you want to scan your own server, just download the script. And place it on your server. The Installed Components Scanner. Is freeware by Kevin Kempfer. If you think your components should be listed here, contact me.
GAME +DEV+TROLL | Site for show my work and thoughts
Site for show my work and thoughts. Infinity Damage – Lava Statues. 27 abril, 2016. I talked about the statues which heal the boss when he is stunned. I don’t want to upload videos about the boss until is finished but I have one about the statues mechanics. When you have done enough damage to the boss he goes to stun mode and then the lava begins to fall through … Sigue leyendo →. Publicado en My Work. Infinity Damage – Final Boss. 27 abril, 2016. Publicado en My Work. Downtown: Aventura en el metro.