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3D Character Animation 2011

3D Character Animation 2011. Wednesday, 18 May 2011. The aim of the project was to design and create a character with convincing behaviours. I think my Balloon Boy character does this a lot throughout my film. He touches on a lot of emotions but mainly the character is usually elated or distorted! 8217;t think they were funny enough or they would be hard to achieve. I have tried to use new techniques in this animation for example I have used Controller Sliders, Deformers. Modifier and lip syncing. Overal...

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3D Character Animation 2011 | jameshulbertcharacteranimation.blogspot.com Reviews
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3D Character Animation 2011. Wednesday, 18 May 2011. The aim of the project was to design and create a character with convincing behaviours. I think my Balloon Boy character does this a lot throughout my film. He touches on a lot of emotions but mainly the character is usually elated or distorted! 8217;t think they were funny enough or they would be hard to achieve. I have tried to use new techniques in this animation for example I have used Controller Sliders, Deformers. Modifier and lip syncing. Overal...
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3D Character Animation 2011 | jameshulbertcharacteranimation.blogspot.com Reviews

https://jameshulbertcharacteranimation.blogspot.com

3D Character Animation 2011. Wednesday, 18 May 2011. The aim of the project was to design and create a character with convincing behaviours. I think my Balloon Boy character does this a lot throughout my film. He touches on a lot of emotions but mainly the character is usually elated or distorted! 8217;t think they were funny enough or they would be hard to achieve. I have tried to use new techniques in this animation for example I have used Controller Sliders, Deformers. Modifier and lip syncing. Overal...

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jameshulbertcharacteranimation.blogspot.com jameshulbertcharacteranimation.blogspot.com
1

3D Character Animation 2011: Intro Scene

http://www.jameshulbertcharacteranimation.blogspot.com/2011/05/intro-scene.html

3D Character Animation 2011. Thursday, 5 May 2011. For the intro I already had an angle that I wanted to lean towards. I liked the style of the Old cartoon intros from the 40s and 50s. Cartoons such as Merrie Melody's, Loony Tunes and Disney used a simple intro that was easily recognizable. The idea to has the singing balloons rising up through the screen came to me late. The vocals on the song made me chuckle so much that I wanted to add some kind of animation to them. As this Balloon Boy cartoo...

2

3D Character Animation 2011: February 2011

http://www.jameshulbertcharacteranimation.blogspot.com/2011_02_01_archive.html

3D Character Animation 2011. Tuesday, 22 February 2011. Here I have developed my Balloon Boy idea a bit further by creating a better image of the character using Photoshop. The first picture is a exact copy of my original sketch and the second has more colour and eyebrows. Prepared before the actual lip syncing of the character animation has started. Using the ' Morpher. Modifier in 3 ds. Max will give nice realistic movement of a human face but this is quite a tricky method because the model need to be ...

3

3D Character Animation 2011: Final Render

http://www.jameshulbertcharacteranimation.blogspot.com/2011/05/final-render.html

3D Character Animation 2011. Wednesday, 18 May 2011. The last stage of the development was to edit my videos in Adobe Premier Pro but this wasn't without problem! The issue I had was that Premier didn't like the codecs. That I had used in Max, for some reason the MJPEG. That gave me the best results in Max couldn't. Be used in Premier! After searching around the Internet. I couldn't find a free codec. Subscribe to: Post Comments (Atom). View my complete profile. Scene Seven - Part 2. Scene Seven - Part 1.

4

3D Character Animation 2011: Scene Two

http://www.jameshulbertcharacteranimation.blogspot.com/2011/05/scene-two.html

3D Character Animation 2011. Tuesday, 3 May 2011. Scene two gives the viewer a insight into the kind of predicaments and bad luck Balloon Boy gets him self into. Keeping the scene simple and uncluttered was my first design choice. The use of a simple lamp shade would be only object in the scene. The lamp was downloaded for free from an internet site (www.turbosquid.com). The star of the scene I think is the fly! Subscribe to: Post Comments (Atom). View my complete profile. Scene Seven - Part 2.

5

3D Character Animation 2011: Conclusion

http://www.jameshulbertcharacteranimation.blogspot.com/2011/05/conclusion.html

3D Character Animation 2011. Wednesday, 18 May 2011. The aim of the project was to design and create a character with convincing behaviours. I think my Balloon Boy character does this a lot throughout my film. He touches on a lot of emotions but mainly the character is usually elated or distorted! 8217;t think they were funny enough or they would be hard to achieve. I have tried to use new techniques in this animation for example I have used Controller Sliders, Deformers. Modifier and lip syncing. Overal...

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3D Character Animation: Character Development - Authorship of the Narrative

http://3dcharactertutor2011.blogspot.com/2011/02/character-development.html

Friday, 4 February 2011. Character Development - Authorship of the Narrative. Your brief is to "Create a "narrative-driven comedy cartoon". This discussion Focuses on the role of Authorship in the increasingly global process of creation. The process of sculpting a world in space and time creates an interior logic that defines both the story and the characters in relation to environment. How does technology support new artistic collaboration and change the way that we create?

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: Comprehensive Biped Rigging and Setup

http://3dcharactertutor2011.blogspot.com/2011/02/comprehensive-biped-rigging-and-setup.html

Friday, 11 February 2011. Comprehensive Biped Rigging and Setup. The following videos will detail all of the necessary. Steps to successfully rig your model with the Biped:. YOU WILL NEED A MODEL TO WORK WITH TO FOLLOW THESE TUTORIALS. Part 1: Click Here. Part 2: Click Here. Part 3: Click Here. Subscribe to: Post Comments (Atom). Picture Window template. Powered by Blogger.

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3D Character Animation: Further Lip Sync animation

http://3dcharactertutor2011.blogspot.com/2011/02/further-lip-sync-animation.html

Friday, 18 February 2011. Further Lip Sync animation. This detailed video tutorial will take you through the process of applying a lip sync animation process to a range of morph targets. Http:/ www.traptcg.com/content/intro-morpher-facial-rig. Subscribe to: Post Comments (Atom). Picture Window template. Powered by Blogger.

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3D Character Animation: Welcome to 3D Character Animation

http://3dcharactertutor2011.blogspot.com/2011/01/welcome-to-3d-character-animation.html

Friday, 28 January 2011. Welcome to 3D Character Animation. Create a lead character, with heart and optimism, for a narrative-driven comedy cartoon. Design a character, human or non-human, with a strong personality, who leaps off the screen and holds the audience’s attention. Disney is looking for surprising and unique characters that are relevant, meaningful and appropriate to the lives and imaginations of the intended core audience. Don’t over think the visual attributes of the characters; think ...

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: The Importance of Your Blogs

http://3dcharactertutor2011.blogspot.com/2011/02/impotance-of-your-blogs.html

Friday, 11 February 2011. The Importance of Your Blogs. So far I am very impressed with the enthusiasm of all of you in the module. I do however feel the need to give you one more push to get you to keep updating your blogs with your character development and research! The mark scheme is below an it outlines that a huge 40%. Of the final mark is tied in with the research on your blog. DON'T THROW THESE MARKS AWAY! The diary shows adequate research and investigation procedures - 10%.

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3D Modelling & Animation 2010

3D Modelling and Animation 2010. Aesops Fables - The Old man and Death. Tuesday, 4 May 2010. This project has taught me new skills in 3ds max. These skills include: Bipeds, Skinning, lighting effects, Animating, Lip syncing, adding sound and Adobe Premier Pro. Although I have allot to learn I think I have come along way from the last semester. To complete my animation I needed to connect. My four scenes together. I did this by using Adobe Premiere Pro to make one MP4 file. There was just a couple...On th...

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3D Character Animation 2011

3D Character Animation 2011. Wednesday, 18 May 2011. The aim of the project was to design and create a character with convincing behaviours. I think my Balloon Boy character does this a lot throughout my film. He touches on a lot of emotions but mainly the character is usually elated or distorted! 8217;t think they were funny enough or they would be hard to achieve. I have tried to use new techniques in this animation for example I have used Controller Sliders, Deformers. Modifier and lip syncing. Overal...

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