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Wednesday, December 17, 2014. IT'S BEEN A WHILE! Wednesday, May 23, 2012. I for got to blog yesterday so i am blogging today and we are almost done with the game demo making. Friday, May 18, 2012. Mr T is not here he is on a trip with the blue grass people. Tuesday, May 15, 2012. There is wheeling middle school tour to day and they are getting ready for when they come up here. We just did the last thing for west test today but the class are still shorter. Thursday, May 10, 2012. We are doing west test.

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mikegamesfreak | mikegamesfreak.blogspot.com Reviews
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Wednesday, December 17, 2014. IT'S BEEN A WHILE! Wednesday, May 23, 2012. I for got to blog yesterday so i am blogging today and we are almost done with the game demo making. Friday, May 18, 2012. Mr T is not here he is on a trip with the blue grass people. Tuesday, May 15, 2012. There is wheeling middle school tour to day and they are getting ready for when they come up here. We just did the last thing for west test today but the class are still shorter. Thursday, May 10, 2012. We are doing west test.
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mikegamesfreak | mikegamesfreak.blogspot.com Reviews

https://mikegamesfreak.blogspot.com

Wednesday, December 17, 2014. IT'S BEEN A WHILE! Wednesday, May 23, 2012. I for got to blog yesterday so i am blogging today and we are almost done with the game demo making. Friday, May 18, 2012. Mr T is not here he is on a trip with the blue grass people. Tuesday, May 15, 2012. There is wheeling middle school tour to day and they are getting ready for when they come up here. We just did the last thing for west test today but the class are still shorter. Thursday, May 10, 2012. We are doing west test.

INTERNAL PAGES

mikegamesfreak.blogspot.com mikegamesfreak.blogspot.com
1

mikegamesfreak

http://www.mikegamesfreak.blogspot.com/2012/02/we-ars-still-working-on-paperprotype.html

Wednesday, February 29, 2012. We ars still working on the paperprotype for are games. Subscribe to: Post Comments (Atom). View my complete profile. What colors are the best. We are still making a mini game and uploading it to are projects page. We are looking for team avatars for the team pictures.  And some people are still working on the mini games.  But some are done and working . Mikegamesfreak: I need to up load the files for the mini game agai. We ars still working on the paperprotype for are games.

2

mikegamesfreak: westtest

http://www.mikegamesfreak.blogspot.com/2012/05/westtest.html

Thursday, May 10, 2012. We are doing west test. Subscribe to: Post Comments (Atom). View my complete profile. What colors are the best. We are still making a mini game and uploading it to are projects page. We are looking for team avatars for the team pictures.  And some people are still working on the mini games.  But some are done and working . We just came back from christmas brake ,and it was so very fun not because we did not have to come to school but because of christmas.  And .

3

mikegamesfreak

http://www.mikegamesfreak.blogspot.com/2012/04/we-are-now-working-on-actual-game-but.html

Tuesday, April 24, 2012. We are now working on the actual game but we have been woking on it but this is some what the first day of that were woking on it far. Subscribe to: Post Comments (Atom). View my complete profile. What colors are the best. We are still making a mini game and uploading it to are projects page. We are looking for team avatars for the team pictures.  And some people are still working on the mini games.  But some are done and working . Awesome Inc. template. Powered by Blogger.

4

mikegamesfreak

http://www.mikegamesfreak.blogspot.com/2012/04/we-are-working-on-game-idea-for.html

Friday, April 13, 2012. We are working on the game idea for the projects page of the team page. Subscribe to: Post Comments (Atom). View my complete profile. What colors are the best. We are still making a mini game and uploading it to are projects page. We are looking for team avatars for the team pictures.  And some people are still working on the mini games.  But some are done and working . Mikegamesfreak: I need to up load the files for the mini game agai.

5

mikegamesfreak

http://www.mikegamesfreak.blogspot.com/2012/04/we-just-got-off-of-spring-break-and.html

Tuesday, April 10, 2012. We just got off of spring break and some of the people did some of the stuff for the game and some other people did not. Subscribe to: Post Comments (Atom). View my complete profile. What colors are the best. We are still making a mini game and uploading it to are projects page. We are looking for team avatars for the team pictures.  And some people are still working on the mini games.  But some are done and working . We ars still working on the paperprotype for are games.

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turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: January 2012

http://turbosgamedesign.blogspot.com/2012_01_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, January 10, 2012. The new semester looms, the new year is here. Thursday, we start the final semester, and I will see what configuration my class will take. Who will be in, who will be out, who will be back. On Thursday, I'll make the final adjustments to the teams and begin with the actual building of the games. I'm looking forward to Thursday. Posted by Bob Turbanic. For my teams, ...

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: June 2010

http://turbosgamedesign.blogspot.com/2010_06_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Monday, June 7, 2010. Well, my friends, in about 4 short hours the school year is over for the students. So yes, I'm glad to be done with the grind of “it's showtime” every 45 minutes (Cue the Bob Fosse images and the All That Jazz. This has been a huge learning year for me. Rinse and Repeat. All. Year. Long. In my graphics classes I now had a Illustrator, which I had never used. All the ...

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: April 2010

http://turbosgamedesign.blogspot.com/2010_04_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, April 27, 2010. Well, we're coming down the line to the final full month of school, and the final push on games is on in earnest. All three teams have decided to compete in the STEM contest. All three teams are up and running for the finish line;. We shall see what we shall see. There are many. well, there's the 7:40 bell, the kids are coming in, time to get to work. Today is mine an...

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: November 2011

http://turbosgamedesign.blogspot.com/2011_11_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, November 15, 2011. Let the Games Begin…. Today, I divided my class into teams and had them start their initial discussions about the area of focus they want to pursue and the type of competition in which they wish to participate. We know we will affect our students, but we secretly hope our influence will then be passed on by our students to others, yet unknown. Posted by Bob Turbanic.

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: March 2010

http://turbosgamedesign.blogspot.com/2010_03_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Monday, March 15, 2010. The students are all divided into teams, they all have team names, team wiki pages posted, their avatars are mostly done and they are meeting as teams to begin the process of game design. Posted by Bob Turbanic. Subscribe to: Posts (Atom). There was an error in this gadget. 01 R's game blog16. 03 Game Blogs Are Sloppy. ;D. 04 Epic Game Blog Time. 21 The Litter Box.

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: November 2009

http://turbosgamedesign.blogspot.com/2009_11_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Monday, November 23, 2009. In the course of discussion, the Globaloria Game Design course came up and we had an interesting discussion, about the whole web 2.0 and I immediately put that into the context of some corollary reading for the game design course I've been doing, most recently The Big Shift, Why it Matters. Posted by Bob Turbanic. Monday, November 16, 2009. Without a guide your lear...

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: May 2010

http://turbosgamedesign.blogspot.com/2010_05_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Friday, May 7, 2010. There is an issue that I've been following for quite a while now, that has the potential to have a direct impact on the Globaloria Program and that issue is the philosophical differences between Adobe and Apple over Flash. It is a complex issue with millions of dollars and the very nature of the future web dangling in the balance. Here is the link:. Http:/ www.apple&#...

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: January 2011

http://turbosgamedesign.blogspot.com/2011_01_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Friday, January 14, 2011. This has turned out to be a short week. Yesterday we were closed and today we are on a two hour delay, so all the classes will be shortened again, not a great framework for class productivity, but one of the pipers that must be paid when no one in a consolidated school lives within walking distance. Posted by Bob Turbanic. Tuesday, January 4, 2011. We are currently d...

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: September 2010

http://turbosgamedesign.blogspot.com/2010_09_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Friday, September 24, 2010. Two words sum up how my Globaloria classes are going this year, as opposed to last year:. We are so far ahead of last year. Every student has a computer and every computer has CS4 installed and ready to go. Both my classes are organized, files uploaded and avatars all. To all of my fellow Globaloria teachers who are embarking on this platform for your first year, I...

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com

Turbo's Game Design Blog: March 2012

http://turbosgamedesign.blogspot.com/2012_03_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, March 20, 2012. Leading up to a break. I've really been pushing the kids, trying to get them to realize that we have no school this week, and then next Friday we start on Spring Break. for eleven days. As I said, I can't ever remember that happening. But at least they are working now, and for that I am thankful, and hopeful. Posted by Bob Turbanic. Friday, March 16, 2012. Our boys an...

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Friday, 13 December 2013. Domain Specific Languages: Concept and Implementations in all 3 #UOITGameDev Projects. A Domain Specific Language (DSL) is essentially a mini language which is designed to solve specific set of problems. In other words, with language like C , the programmer can do almost anything they desire but with a DSL they can only do a finite list of similar tasks designed to solve one specific problem. Example of what a DSL may look like. Source: GDC 2011. Evolution of DSLs Over the Years.

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MSc Computer Science UOIT (2017 graduation). Graphics, AR, VR Programmer. My name is Michael and I have a background in game development with a specific interest in real-time computer graphics. Currently I am working towards a Masters in Computer Science, my thesis looks at ways augmented reality can be used to enhance the parts of the game development process. I am specifically looking at using tangible user interfaces to allow developers to rapidly prototype ideas in a mixed reality environment. PhyreE...

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Wednesday, December 17, 2014. IT'S BEEN A WHILE! Wednesday, May 23, 2012. I for got to blog yesterday so i am blogging today and we are almost done with the game demo making. Friday, May 18, 2012. Mr T is not here he is on a trip with the blue grass people. Tuesday, May 15, 2012. There is wheeling middle school tour to day and they are getting ready for when they come up here. We just did the last thing for west test today but the class are still shorter. Thursday, May 10, 2012. We are doing west test.

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