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Ryan Chen

Animation Generalist and Game Developer. I'm Ryan Chen, Animator. From San Jose, CA. I specialize in animation production, motion-capture, and interactive game development. I tell stories and turn data into meaningful experiences. ANIMATION: 3D modeling, texturing, rigging, keyframe animation, simulation, motion-capture, camera-tracking, lighting, rendering, compositing 100%. GRAPHICS DESIGN (3D renderings): posters, cover art, figures, icons, logos 100%. April 15, 2015: Vol. 7, Iss. 14. Materials and In...

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Ryan Chen | ryanwchen.com Reviews
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Animation Generalist and Game Developer. I'm Ryan Chen, Animator. From San Jose, CA. I specialize in animation production, motion-capture, and interactive game development. I tell stories and turn data into meaningful experiences. ANIMATION: 3D modeling, texturing, rigging, keyframe animation, simulation, motion-capture, camera-tracking, lighting, rendering, compositing 100%. GRAPHICS DESIGN (3D renderings): posters, cover art, figures, icons, logos 100%. April 15, 2015: Vol. 7, Iss. 14. Materials and In...
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Ryan Chen | ryanwchen.com Reviews

https://ryanwchen.com

Animation Generalist and Game Developer. I'm Ryan Chen, Animator. From San Jose, CA. I specialize in animation production, motion-capture, and interactive game development. I tell stories and turn data into meaningful experiences. ANIMATION: 3D modeling, texturing, rigging, keyframe animation, simulation, motion-capture, camera-tracking, lighting, rendering, compositing 100%. GRAPHICS DESIGN (3D renderings): posters, cover art, figures, icons, logos 100%. April 15, 2015: Vol. 7, Iss. 14. Materials and In...

INTERNAL PAGES

ryanwchen.com ryanwchen.com
1

Ryan Chen

http://www.ryanwchen.com/portfolio_InfectiousDiseases.html

Infectious Diseases Simulator - Concept v1.0. In this clip I'm playing around with the idea of autonomous agents running around a defined area while spreading a disease. It's not scientific at the moment but eventually it will incorporate a library of human behaviors and real-world data on the transmission of particular diseases. The goal is to make a program that will be both educational and entertaining.

2

Ryan Chen

http://www.ryanwchen.com/portfolio_CommunicationSimulator.html

Communication Simulator - Concept v1.0. This clip shows the early development on a communication/teamwork simulator for studying decision making under stress. This concept represents about 10 hours of work.

3

Ryan Chen

http://www.ryanwchen.com/portfolio_TrainGame.html

Train Game - Concept v1.0. My 2 year old son loves trains. I wanted to try making a quick train game that focuses on learning shapes and colors. Currently in v1.0 the player is presented with a collection order (get certain colored shapes in a particular order). So most of the time I'm asking him "do you see a green square? My son will repeat "green square" and touch a visible green square on the iPad. It works.

4

Ryan Chen

http://www.ryanwchen.com/portfolio_am1.html

Cover Art - Tubes. Published: Advanced Materials Cover Art - Vol.26 #28 July 23 2014.

5

Ryan Chen

http://www.ryanwchen.com/portfolio_wethedivided.html

Directed and Animated by Ryan Chen. Music by Matthew Brown. This is my graduate thesis film (finished in 2009).

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LINKS TO THIS WEBSITE

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: March 2012

http://matthewsteidl.blogspot.com/2012_03_01_archive.html

Showcase for personal projects, exercises, and student work. Sunday, March 4, 2012. Rough Animation Shots 19-46. Here is a sequence from the middle of the film. Face animation is started, but not complete. Subscribe to: Posts (Atom). View my complete profile. Rough Animation Shots 19-46. Simple template. Powered by Blogger.

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: Resume

http://matthewsteidl.blogspot.com/2013/02/httpsdocs.html

Showcase for personal projects, exercises, and student work. Tuesday, February 26, 2013. Click here to download my RESUME. View my complete profile. Simple template. Powered by Blogger.

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: Layout & Previs Reel

http://matthewsteidl.blogspot.com/2013/03/layout-previs-reel.html

Showcase for personal projects, exercises, and student work. Monday, June 23, 2014. Layout and Previs Reel. Layout and Previs Reel Fall 2013. This newest reel includes some of my visual effects work on Percy Jackson 2, in addition to my commercial work and student thesis. CLICK HERE for Demo Reel Breakdown. View my complete profile. Layout and Previs Reel. Simple template. Powered by Blogger.

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: Animation Demo Reel

http://matthewsteidl.blogspot.com/2013/02/animation-demo-reel.html

Showcase for personal projects, exercises, and student work. Wednesday, June 25, 2014. Matthew Steidl Animation Reel. CLICK HERE to see the breakdown. View my complete profile. Layout and Previs Reel. Simple template. Powered by Blogger.

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: February 2012

http://matthewsteidl.blogspot.com/2012_02_01_archive.html

Showcase for personal projects, exercises, and student work. Monday, February 20, 2012. Rough Animation 1/3 Finished. All the shots still need face animation, plus tweaks to body and camera animation. Saturday, February 11, 2012. I have animated a few new shots, revised the old ones, and cut them together to see how it's flowing. Tuesday, February 7, 2012. Gecko's Gamble Opening Animation. Here are 2 shots from the beginning of the film. No face animation or shadows yet, but it's coming along.

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: November 2011

http://matthewsteidl.blogspot.com/2011_11_01_archive.html

Showcase for personal projects, exercises, and student work. Wednesday, November 30, 2011. Rough 3d Layout: Update. This version includes all shots up to 26 - camera still rough, and the boy doesn't have a proper rig yet. But it's coming soon! Saturday, November 26, 2011. Rough 3d Layout: First Installment. Thursday, November 17, 2011. The boy model is nearly complete - still ironing out hair and a couple other small things, but should start rigging and texturing soon. Subscribe to: Posts (Atom).

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: October 2011

http://matthewsteidl.blogspot.com/2011_10_01_archive.html

Showcase for personal projects, exercises, and student work. Friday, October 28, 2011. Here's a render through the front door of the shed - it's made of square planks, and is getting a little heavy geometry-wise. Friday, October 21, 2011. I modeled some custom furniture for the west wall of the shed; this went pretty quick, so I think I'll build more for other parts of the shed too. Wednesday, October 19, 2011. The Gecko has been modeled and is ready to rig! Sunday, October 16, 2011. After talking to sev...

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: April 2012

http://matthewsteidl.blogspot.com/2012_04_01_archive.html

Showcase for personal projects, exercises, and student work. Tuesday, April 24, 2012. Gecko's Gamble Final Layout Animation. This is the final edit of my animation and layout. About half of the shots have been rendered at low quality, and a rough score has been added. Gecko's Gamble Rough Score Half-Rendered. Subscribe to: Posts (Atom). View my complete profile. Geckos Gamble Final Layout Animation. Simple template. Powered by Blogger.

matthewsteidl.blogspot.com matthewsteidl.blogspot.com

matt-made movies: December 2011

http://matthewsteidl.blogspot.com/2011_12_01_archive.html

Showcase for personal projects, exercises, and student work. Monday, December 12, 2011. Rough 3d Layout: Temp Score. This is the version of the film that was presented to the faculty at the end of the fall semester. Several shots have been further trimmed, and a temp score environment sounds have been added. The temp score is entirely derived from a chase scene in The Incredible Journey: Homeward Bound. Friday, December 9, 2011. Rough 3d Layout: Revisions Round 1. Subscribe to: Posts (Atom).

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Ryan W Bruce Consulting | Web. Branding. MindBody.

Ryan W Bruce Consulting. Web Branding. MindBody. Ryan W Bruce Consulting. Ryan W Bruce Consulting. Lets get this party started. Graphic and Web Design. From websites and logos to brochures and business cards, I’ll work one-to-one with you to ensure that each project meets or exceeds your expectations and is finished on time and budget – no surprises! Available for hire for a variety of projects at highly competitive rates. Likes long walks on the beach and to poke fun at himself. Web and Graphic Design.

ryanwbs.blogspot.com ryanwbs.blogspot.com

T H E M E

View my complete profile. Sunday, 1 January 2012. Friday, 24 June 2011. European corporate governance: Cleaning the Augean tables The Economist. European corporate governance: Cleaning the Augean tables The Economist. Wednesday, 13 April 2011. FTcom / FTfm / Regulation and governance - Why European funds are outgunning US rivals. FTcom / FTfm / Regulation and governance - Why European funds are outgunning US rivals. Friday, 8 April 2011. Corporate governance: The shareholder awakens The Economist.

ryanwburch.blogspot.com ryanwburch.blogspot.com

ONE step at a time

ONE step at a time. The running adventures of ryan burch and friends. Black Hills 100 Mile: Keep it Real Like Chill. 1 Keep it Real Like Chill (say this and actually follow through with it, seriously). 2 Run your own race (say this and actually follow through with it, really). 3 Execute your race day nutrition plan (say this and actually follow through with it, for the real). 5 Pee on your leg. 6 Avoid getting sprayed by skunks. 7 Embrace any conditions you may get. It was extremely muddy! Ur bike on mud.

ryanwc.deviantart.com ryanwc.deviantart.com

RyanWC (Ryan Cordin) - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Digital Art / Student. Deviant for 9 Years. April 24, 1990. Last Visit: 1 day ago. This deviant's activity is hidden. Deviant since Jul 31, 2006. This is the place where you can personalize your profile! Wacom...

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ryanwchen.com ryanwchen.com

Ryan Chen

Animation Generalist and Game Developer. I'm Ryan Chen, Animator. From San Jose, CA. I specialize in animation production, motion-capture, and interactive game development. I tell stories and turn data into meaningful experiences. ANIMATION: 3D modeling, texturing, rigging, keyframe animation, simulation, motion-capture, camera-tracking, lighting, rendering, compositing 100%. GRAPHICS DESIGN (3D renderings): posters, cover art, figures, icons, logos 100%. April 15, 2015: Vol. 7, Iss. 14. Materials and In...

ryanwclarke.com ryanwclarke.com

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ryanwcohn.wordpress.com ryanwcohn.wordpress.com

Politicked Off | Words from the wise Ryan Cohn

Words from the wise Ryan Cohn. Skip to primary content. Skip to secondary content. The Cost of Marijuana Prohibition. April 22, 2013. Two of my favorite things are sitting on my front porch smoking a pipe of sweet hemp, and playing my Hohner harmonica. Easton, Stephen. “Legalize Marijuana for Tax Revenue.” Bloomberg Businessweek – The Debate Room. Bloomberg Businessweek, 26 Mar. 2009. Web. http:/ www.businessweek.com/debateroom/archives/2010/03/legalize mariju.html&gt. 8220;Hemp Defined.” Hemp ...North A...

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Ryan's An Interest In Way Too Many Things Blog › Log In

Ryan's An Interest In Way Too Many Things Blog. Ryan's An Interest In Way Too Many Things Blog. Can be viewed by site administrators only. Larr; Back to Ryan's An Interest In Way Too Many Things Blog.

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