
shaderhub.com
Shader HubUpload 3D from and design/bind shaders for webGL. Share 3D and download to your mobile
http://www.shaderhub.com/
Upload 3D from and design/bind shaders for webGL. Share 3D and download to your mobile
http://www.shaderhub.com/
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Shader Hub | shaderhub.com Reviews
https://shaderhub.com
Upload 3D from and design/bind shaders for webGL. Share 3D and download to your mobile
STRATO
Keen Level Design - Game Art of Kurt Loeffler
Game: Unreal Tournament 2004. Design: The floorplan was created by me. CustomContent: Lots of static meshes and textures were created for this map, almost all stock textures were modified to get the look i wanted. Game: Unreal Tournament 2004. Design: The floorplan was created by me. CustomContent: Lots of static meshes were created for this map, a lot of textures were exported and modified to get the look I wanted. CustomContent: the level was created from scratch, the textures are all stock.
ShaderFX
Monday, August 3, 2015. Transfer ShaderFX (Stingray PBS) graphs from Maya/Max directly to engine:. Wednesday, May 13, 2015. Want to know more about Matcap materials? Check out this video by TGA Digital:. Video for new users. Never used ShaderFX before? Check out this getting started video by CADLearning showing the basic steps:. Thursday, April 9, 2015. Playing with mesh curvature in real-time. Boomer labs was show casing a cool new map plugin for 3dsMax that uses curvature. Saturday, March 28, 2015.
VFX REEL of Rose Ibiama
Hello my name is. Specializing in character and dynamic environment simulation. Currently a Character TD at the Walt Disney Animation Studios. At Disney, I worked on Frozen. And Big Hero 6. I have experience developing garments, grooming, production shot setup, deformations, hair and cloth simulation. Started at Dreamworks Animation where I worked on Megamind - Button of Doom and Madagascar 3. And at Blue Sky Studios on the film EPIC. I am available for work. You can also visit my vimeo channel.
驭影 | Shader studio
Shader Hub
Shadericho (Lexi) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Digital Art / Artist. Deviant for 2 Months. 4 Week Core Membership. Daily Pageviews ». Last Visit: 6 days ago. We've split the page into zones!
Shaderific
Get started with OpenGL ES 2.0 and OpenGL ES 3.0 shader development on your iPad, iPhone or iPod touch today. Create your own vertex and fragment shaders using the OpenGL Shading Language (GLSL) and compile them on your mobile device. Tweak your shader code and the values of the uniforms and see the effects immediately. Wether you are an experienced developer or a beginner, Shaderific is a powerful and fun tool to work on your shaders on the go or to do some prototyping on the couch.
shaderight.com
Shaderiku (Live! From inside your mother!) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? From inside your mother! From inside your mother! Deviant for 9 Years. This deviant's full pageview. From inside your mother! Last Visit: 351 weeks ago. From inside your mother! We've split the page into zones!
www.shaderinglocks.com
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