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Finding Teapots

Monday, 20 May 2013. Saturday, 11 May 2013. I just wanted to quickly update people that my website is now live! It's going to be getting a lot of new content over the next month as I put together my 3rd year showreel. Also I'm looking at putting some tutorials on there in the next month (including the ivy optimizing one), so feel free to check it out. Friday, 10 May 2013. Echoes Returns for it's 2nd Play-test! We had our second playtest for Echoes today, which had quite a few people turn up! As I've said...

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Finding Teapots | ssanitea.blogspot.com Reviews
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Monday, 20 May 2013. Saturday, 11 May 2013. I just wanted to quickly update people that my website is now live! It's going to be getting a lot of new content over the next month as I put together my 3rd year showreel. Also I'm looking at putting some tutorials on there in the next month (including the ivy optimizing one), so feel free to check it out. Friday, 10 May 2013. Echoes Returns for it's 2nd Play-test! We had our second playtest for Echoes today, which had quite a few people turn up! As I've said...
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3 concept art
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6 project echoes
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Finding Teapots | ssanitea.blogspot.com Reviews

https://ssanitea.blogspot.com

Monday, 20 May 2013. Saturday, 11 May 2013. I just wanted to quickly update people that my website is now live! It's going to be getting a lot of new content over the next month as I put together my 3rd year showreel. Also I'm looking at putting some tutorials on there in the next month (including the ivy optimizing one), so feel free to check it out. Friday, 10 May 2013. Echoes Returns for it's 2nd Play-test! We had our second playtest for Echoes today, which had quite a few people turn up! As I've said...

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1

Finding Teapots: October 2011

http://www.ssanitea.blogspot.com/2011_10_01_archive.html

Saturday, 29 October 2011. It's Halloween soon, so here's a detached hand! First project since we got back to uni. We had to texture it without unwrapping it and just using procedural textures. which was a fun learning experience! So many things I'd love to go back and change now, but the important thing is that if I redid a hand, it would be better. Also, I hate hate hate thumbs, DAMN YOU THUMBS. DAMN YOU AND THE SUPER POWERS YOU HAVE. Subscribe to: Posts (Atom). Simple template. Powered by Blogger.

2

Finding Teapots: More to come

http://www.ssanitea.blogspot.com/2013/05/more-to-come.html

Monday, 6 May 2013. As you can tell, the past few weeks have been a bit busy with arranging hand in stuff and getting everything together for major project deadline in two weeks, but I just wanted to share my happiness that I'm going to be having a busy summer afterwards as well! London Symposium of Art and Design. I will now apologise for the possible overuse of the phrases 'great opportunity', 'I can't wait' and 'am really excited'. And that's all I have planned between now and the end of June!

3

Finding Teapots: April 2011

http://www.ssanitea.blogspot.com/2011_04_01_archive.html

Thursday, 7 April 2011. Still haven't got my character textured, however I thought I'd move onto the props for the scene, with the hope that the change of working-process will stop me getting stuck in a rut with different aspects! Not textured yet, but some props I've been making for a little cramped shop. Subscribe to: Posts (Atom). Near-Gradate from University of Glamorgan in Computer Animation. Loves tea, a good project and good people to collaborate with. Simple template. Powered by Blogger.

4

Finding Teapots: August 2012

http://www.ssanitea.blogspot.com/2012_08_01_archive.html

Thursday, 30 August 2012. Little girl I've spent my time while not working on. She may be appearing in a game I'm co-directing for our 3rd year project. Need to get around to finish texturing here. Or just giving her another shoe. She's just got a diffuse on here. Subscribe to: Posts (Atom). Near-Gradate from University of Glamorgan in Computer Animation. Loves tea, a good project and good people to collaborate with. Simple template. Powered by Blogger.

5

Finding Teapots: October 2012

http://www.ssanitea.blogspot.com/2012_10_01_archive.html

Thursday, 25 October 2012. Managed to get some life drawing done the other weekend and thought I'd share. Went to the lovely Dr Sketchy's in Nottingham ( http:/ www.drsketchynottingham.co.uk/. If you haven't heard of it, and damn, everyone should have and go regularly! Amazing fun and awesome models.). And for something completely unrelated I found in my sketchbook:. Yeah, I think I was doing anatomy studies. Hm. So. That went well. Thursday, 18 October 2012. Dresden Codak - Part 1.

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Artificial Puppetry: Major Project Evaluation

http://joehornsby.blogspot.com/2013/05/major-project-evaluation.html

The blog of Joe Hornsby. Wednesday, 22 May 2013. Usability is another area I would like to be better. A number of times I encountered animators not using features because they simply did not know they were there. I provided read-me files with explanations, but a text document is hard to remember when getting on with animation, so I want to look into having switches like IK/FK, global/local, and selection sets available from a custom UI. The Dragon was great fun to animate, and the only real issue I had h...

joehornsby.blogspot.com joehornsby.blogspot.com

Artificial Puppetry: Website is live!

http://joehornsby.blogspot.com/2013/05/website-is-live.html

The blog of Joe Hornsby. Sunday, 12 May 2013. I got round to making a website at last, and its now live at joehornsby.co.uk. Its still lacking a proper showreel, as I'm finishing major project next week, so I'll be able to put together a better reel then. Also recently I tweaked the dragon rig to have a dynamic tail. Here's a peek at a test I ran with it:. Fun stuff, there should be tons of new stuff in the coming weeks as we come to the end of major project, so I'll post up as much as I can.

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: Final Renders

http://deanpaupe.blogspot.com/2013/05/final-renders.html

Sunday, 12 May 2013. There are a few final renders coming out of my major project work now as I prefer the marking showreel for Friday. Not all of them are finish, some still need ambient occlusion and some have unfinished textures but this is where they are so far. I have rendered them out as still frames to stop it from getting compressed twice and will not be putting them into a video until the showreel so I can only show still at the moment. Here are the books:. The bow and arrow:. A reflection of Fen.

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: July 2013

http://deanpaupe.blogspot.com/2013_07_01_archive.html

Thursday, 18 July 2013. Wow almost two months since my last blog post, I used to be so good at keeping these up to date. I've been so busy that it has been slightly neglected so I imagine this blog post is going to be a biggy. My last blog posted showed the end of my major project work at university, despite numerous difficulties the grade eventually came out as a 68, a high 2:1, which is what I wanted to get as this left me with a 2:1 overall for the year. The last week I graduated, woo hoo! Awesome Inc...

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: October 2013

http://deanpaupe.blogspot.com/2013_10_01_archive.html

Monday, 21 October 2013. The Return Of Dean! So I always said I wouldn't let it get this long between blog posts, but I guess I failed that one. But enough about my personal life, I don't have a whole lot to show but here area few digital painting I did to practice new techniques. The painting was a copy of a random image I found on google search:. In short the game is a side scrolling shooter which uses 2D sprites generated from 3D models. Subscribe to: Posts (Atom). The Return Of Dean! A reflection of ...

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Artificial Puppetry: December 2012

http://joehornsby.blogspot.com/2012_12_01_archive.html

The blog of Joe Hornsby. Monday, 31 December 2012. So, we're back on to pre-production now, with yet more drawing. Not my strongest suit, but so long as it helps me think about poses then its not too bad. I've been doing a few for each, but mostly been focussing on the attack animations for the player character, since they're the most fun. Links to this post. Sunday, 16 December 2012. We decided the project would best slot into Echoes if we used it to make puzzles. Fortunately this also gave us a goo...

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: The Witch's House and PewDiePie

http://deanpaupeblog.blogspot.com/2012/11/the-witchs-house-and-pewdiepie.html

Thursday, 22 November 2012. The Witch's House and PewDiePie. So, I've recently started watching PewDiePie's lets play videos over on Youtube. Honestly, I thought I would hate them. I expected someone who thinks way too much of themselves will be playing games expecting everyone just to sit and watch him, and watching other people play games has never had great appeal to me. So, it's a pretty good game, why write a blog post about it? Honestly, this ending had me thinking for days after I saw it. That...

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: July 2015

http://deanpaupeblog.blogspot.com/2015_07_01_archive.html

Friday, 10 July 2015. Final Fantasy IX's 15th Year Anniversary. So it was Final Fantasy IX's 15th birthday this week, so I thought I'd celebrate by writing a post. So it's a little bit late, but I wanted to write a bit about why it's one my favourite (if not my ABSOLUTE favourite) game of all time. It's not something I've ever really been good at, explaining why I love the things I do, but I'm going to attempt it none the less. It's the least I can do. Enjoying Life Whilst Facing Death and Destruction.

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Dean's Discussions: Botanicula Review

http://deanpaupeblog.blogspot.com/2012/10/botanicula-review.html

Saturday, 27 October 2012. I've wanted to write a review for this game for quite a long time, so I thought it would be a good one to start off my blog. So here goes nothing. Botanicula is a point and click indie game developed by Amanita Design which is based in the Czech Republic. Amanita has made a few games in the point and click adventure genre, some of which are not completely unknown such as Machinarium and the Samorost games. And I was not disappointed. The first thing I noticed when I picked the ...

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: December 2012

http://deanpaupeblog.blogspot.com/2012_12_01_archive.html

Thursday, 20 December 2012. Anna is a first person horror style adventure game which is very similar to point and click adventure games in that you need to search the environment for items and hints to what you need to do. It's created by Dreampainters and it's available on Steam. It focuses heavily on the exploration side of things. I'm now going to talk about the horror aspect. As horror is always better when you don't know what's happening I'm going to put up a spoiler warning and let you know whe...

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Finding Teapots

Monday, 20 May 2013. Saturday, 11 May 2013. I just wanted to quickly update people that my website is now live! It's going to be getting a lot of new content over the next month as I put together my 3rd year showreel. Also I'm looking at putting some tutorials on there in the next month (including the ivy optimizing one), so feel free to check it out. Friday, 10 May 2013. Echoes Returns for it's 2nd Play-test! We had our second playtest for Echoes today, which had quite a few people turn up! As I've said...

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wild berries

Wednesday, August 5, 2015. Shiki kukai July 2015. And also the ku that was placed third in the Kigo section. The prompt was : Tropical night/summer night. Of a bare shoulder-. July 2015 shiki kukai. The verse that managed to get only 4 points in the free format section. The theme was "quiet". The fragrance of noonday. Wednesday, July 8, 2015. Shiki kukai, June 2015. From Shiki kukai ,free format section. The subject was "insect metamorphosis". Full of night.the emptiness. Tuesday, June 30, 2015. Wednesda...