adamdray.livejournal.com
[Caldera] Residuum (Magic) - Adam Dray
http://adamdray.livejournal.com/252373.html
Caldera] Residuum (Magic) - Adam Dray. Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 02 August 2010 @ 08:38 pm. Caldera is my new fantasy setting for Dungeons and Dragons 4th Edition. Two million people are packed into a city of street levels stacked on top each other like pancakes. Why? Read more about Caldera on my Obsidian Portal website. Which contains minute quantities of residu...
adamdray.livejournal.com
Air travel, scans and searches, and you - Adam Dray
http://adamdray.livejournal.com/252707.html
Air travel, scans and searches, and you - Adam Dray. Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 15 November 2010 @ 09:18 pm. Air travel, scans and searches, and you. This is a very low dose of radiation (0.025 μSv [2]) compared to the amount of radiation you get while flying across the U.S. (20 μSv), getting a mammogram (700 μSv), or getting a CT-scan (10,000 μSv) [3]. The feeling...
adamdray.livejournal.com
Caldera: Gargoyle (new race) - Adam Dray
http://adamdray.livejournal.com/252657.html
Caldera: Gargoyle (new race) - Adam Dray. Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 10 August 2010 @ 11:32 pm. Caldera: Gargoyle (new race). Statues come to life, exploring the city, but always keeping an eye on their old neighborhood. There are three kinds of gargoyles, based on size. Each has different traits and abilities. 2 Dexterity, 2 Constitution. 2 Acrobatics, 2 Stealth.
adamdray.livejournal.com
Adam Dray
http://adamdray.livejournal.com/tag/verge
Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 23 February 2009 @ 12:09 pm. At the Indie Designer Round Table on Sunday, Vinny Salzillo, the coordinator for Dreamation, addressed the room. I want to lead into each topic with direct quotes from Vinny. I may be paraphrasing a bit, but these capture his sentiment. Make sure everything is perfect.". I ran two games at Dreamation: Verge.
adamdray.livejournal.com
Adam Dray
http://adamdray.livejournal.com/tag/old%20school
Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 01 August 2010 @ 01:03 pm. Red Box D&D] Keep on the Borderlands. And printed out a dozen for the 3-4 players I expected. I re-read the Keep and skimmed the Basic rules again. It was surprising how much I still remembered after 25-30 years. Viewing most recent entries.
adamdray.livejournal.com
Adam Dray
http://adamdray.livejournal.com/tag/towerlands
Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 18 February 2009 @ 02:49 pm. Positioning conflict resolution system. I wrote up a new conflict resolution system. Based on my idea. Of jockeying for position (advantage) before finally resolving it with a die roll. 31 October 2008 @ 07:07 pm. Design] A Conflict Resolution System. 30 September 2008 @ 05:11 pm. Of course, and I'm becoming k...
adamdray.livejournal.com
[Caldera] Inspiring Terrains: Alleyways - Adam Dray
http://adamdray.livejournal.com/251261.html
Caldera] Inspiring Terrains: Alleyways - Adam Dray. Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 08 July 2010 @ 09:44 am. Caldera] Inspiring Terrains: Alleyways. Saw this article in Kobold Quarterly: Inspiring Terrains: Alleyways. It's perfect for Caldera.
crowtracks.blogspot.com
Crow Tracks: August 2005
http://crowtracks.blogspot.com/2005_08_01_archive.html
A blog for Black and Green Games. Talking about game development, publishing, play and more. Monday, August 29, 2005. Black and Green Games. That is, me, Emily) made it to GenCon Indy. This year as part of the Forge Booth. Our little traveling party to get there, made up of Meg. Had five role playing games between us we were bringing to the show, three of which were just hot off the presses for their debut:. And seem to be off to a good start all around. If you're thinking about publishing a game, I ...
adam.legendary.org
Verge - AdamWiki
http://adam.legendary.org/index.php/Verge
Verge is a tabletop role-playing game set in a near future cyberpunk world. More information about the game is available on the Verge RPG Wiki. Most of the content that used to be available here has been moved to that wiki. Retrieved from " http:/ adam.legendary.org/index.php? This page was last modified on 13 June 2005, at 21:28. This page has been accessed 24,753 times.
adam.legendary.org
Who Is Adam - AdamWiki
http://adam.legendary.org/index.php/Who_Is_Adam
Amazon.com Wish List. The net is a miraculous thing, because it allows us a chance to present ourselves any way we want. Given a blank white page:. Who do you want to be today? Who do you want people to think you are? Who are you, really, anyway? These kinds of questions have teased at my mind for the last decade, and the net has been great playground on which I've grown up and figured out who the real me is. Given the infinite possibility of the blank white page. And I hope you like the result. What's g...