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Captain Pineapple Goes 3D

Captain Pineapple Goes 3D. This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens. Wednesday, 22 April 2009. Assignment - Final Showreel. And here they are! In all their glory! Sadly; I could not upload the ones with sound/music. They went over 100Mg; which meant that I couldn't upload them here. Luckily, the ones without sound are only around 30 Mg; so those can be uploaded easily enough. Ident 2 : The Lever -.

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Captain Pineapple Goes 3D. This is part of my Assignment in the module 3D Modelling and Animation Captain Pineapple will return with something witty in good time citizens. Wednesday, 22 April 2009. Assignment - Final Showreel. And here they are! In all their glory! Sadly; I could not upload the ones with sound/music. They went over 100Mg; which meant that I couldn't upload them here. Luckily, the ones without sound are only around 30 Mg; so those can be uploaded easily enough. Ident 2 : The Lever -.
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Captain Pineapple Goes 3D | 3d-pineapple.blogspot.com Reviews

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Captain Pineapple Goes 3D. This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens. Wednesday, 22 April 2009. Assignment - Final Showreel. And here they are! In all their glory! Sadly; I could not upload the ones with sound/music. They went over 100Mg; which meant that I couldn't upload them here. Luckily, the ones without sound are only around 30 Mg; so those can be uploaded easily enough. Ident 2 : The Lever -.

INTERNAL PAGES

3d-pineapple.blogspot.com 3d-pineapple.blogspot.com
1

Captain Pineapple Goes 3D: Ident 1 - Components - Electromagnet

http://www.3d-pineapple.blogspot.com/2009/04/ident-1-components-electromagnet.html

Captain Pineapple Goes 3D. This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens. Tuesday, 21 April 2009. Ident 1 - Components - Electromagnet. Back to GCSE physics I go! But not just any electromagnet will do for this! I need to work in a few bits of the 'Mad Scientist' style to it (Basically; some funky lights on the top). Let's get cracking! A simple cube with some of the edges tweaked in editable poly mode.

2

Captain Pineapple Goes 3D: Ident 1 - Animation

http://www.3d-pineapple.blogspot.com/2009/04/ident-1-animation.html

Captain Pineapple Goes 3D. This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens. Wednesday, 22 April 2009. Ident 1 - Animation. And so the animation begins! The components are assembled and all ready. Time to get comfortable, put on some good music and press on! This is where it started! And that was all there was to it! Next step was tapping the button for the first time. This was an easy bit; as it was most...

3

Captain Pineapple Goes 3D: November 2008

http://www.3d-pineapple.blogspot.com/2008_11_01_archive.html

Captain Pineapple Goes 3D. This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens. Sunday, 16 November 2008. Assignment - The Gallery. And here they all are! Presented in a single post: Here are my 3 images for the '3D Modelling and Animation' Assignment for Semester 1. Enjoy! The very best of luck to the rest of you. And all the best! Assignment - June - Phase 7 : Finishing Touches. Which was quickly amended.

4

Captain Pineapple Goes 3D: September 2008

http://www.3d-pineapple.blogspot.com/2008_09_01_archive.html

Captain Pineapple Goes 3D. This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens. Tuesday, 30 September 2008. My Favourite Cartoon Character. This was ideally meant to be our first post. However, I decided to leave it until I had a bit more of a grounding in 3DS Max. Because I didn't just want to say who my favourite cartoon character is. I wanted to create them! All will be revealed soon. The sleeves are a result...

5

Captain Pineapple Goes 3D: Ident 3 - Components - Big Fish

http://www.3d-pineapple.blogspot.com/2009/04/ident-3-components-big-fish.html

Captain Pineapple Goes 3D. This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens. Tuesday, 21 April 2009. Ident 3 - Components - Big Fish. Start with the image and a cuboid. Shape the vertices around the image, blast it with turbo-smooth and add several splines to create the fins. Add some texture. you know the drill by now. It's eco friendly after all. And there it is! Now the fun really starts! Ident 1 - Compone...

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Welcome To My Uni Blog: Ident 2

http://leesuniblog.blogspot.com/2009/04/ident-2_26.html

Welcome To My Uni Blog. Sunday, 26 April 2009. Now to start with my 2nd Ident, this one is the scene were the potato will become a pile of mashed potato on the floor. The first idea was to have a giant masher come down and fall onto it but then i thought for a more funnier idea i decided to go with a giant foot coming down and squashing it instead. The next step was to begin making the structure of the leg that would stand on the potato, to do this i created a large cylinder, and 2 spheres. Then usin...

matt1515.blogspot.com matt1515.blogspot.com

Matt's Blog

http://matt1515.blogspot.com/2009/02/tutorial-in-this-tutorial-with-have.html

Thursday, 26 February 2009. In this tutorial with have learnt how to use the reactor tool. This is a very useful tool which allows me to mimic. The effect of gravity and collisions between different objects. It would be useful to use this tool for an animation of a bowling ball crashing into some pins. To simulate this animation all you have to do is follow the following steps. First you have to create a plane which will be the ground on which. Subscribe to: Post Comments (Atom). Eden Mood Board The chan...

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Matt's Blog

http://matt1515.blogspot.com/2009/02/edenmood-board-channel-that-i-have.html

Thursday, 5 February 2009. Subscribe to: Post Comments (Atom). Tutorial 5In this tutorial with have learnt how to. StoryBoard This is a storyboard for the Channel E. Tutorial 2 In this tutorial we have learnt to we . Tutorial 1- The Basics The main aim for this seme. Eden Mood Board The channel that I have choosen t. View my complete profile.

sr26-wildwing64.blogspot.com sr26-wildwing64.blogspot.com

Steven's 3D Module Project: October 2008

http://sr26-wildwing64.blogspot.com/2008_10_01_archive.html

Steven's 3D Module Project. Sunday, 19 October 2008. Tree - Work In Progress. The second object to be used for my October image is nearly complete, and I've been working quite hard on this for the last couple of weeks. Since October is the start of Autumn, I have been working on an Autumn tree, which will be my main focus for said image. After applying meshsmooth, I then extruded some roots from where the original box was, and then applied meshsmooth again. The new branches, as well as the leaves, were c...

leesuniblog.blogspot.com leesuniblog.blogspot.com

Welcome To My Uni Blog: January 2009

http://leesuniblog.blogspot.com/2009_01_01_archive.html

Welcome To My Uni Blog. Friday, 30 January 2009. Image Research and Moodboards. Today I have been thinking about a few ideas of what to do for my animated Idents, ive been searching the internet to find different idents that are currently around to see how good they really are and if it can motivate me to think of a great idea. So going along with the potatoe idea I have thought of making 3 idents using a potatoe in funny different situations. I have had a few ideas for what I want to do for Dave image o...

sr26-wildwing64.blogspot.com sr26-wildwing64.blogspot.com

Steven's 3D Module Project: April 2009

http://sr26-wildwing64.blogspot.com/2009_04_01_archive.html

Steven's 3D Module Project. Monday, 20 April 2009. This is, so far, the most complete one out of all three of my idents. Using the Space Shuttle featured in my previous entry, as well as a tutorial that helped me to make Planet Earth, as well as a star field in the background, this is what I have at the moment:. In the above screengrab, I've labeled where I've placed the bomb. It doesn't need to be placed directly into the object to blow it up. As for the fiery blast in the ident itself, that's actually ...

thisiscoooolin.blogspot.com thisiscoooolin.blogspot.com

This is coooolin: February 2009

http://thisiscoooolin.blogspot.com/2009_02_01_archive.html

Wednesday, 25 February 2009. Week 5: Continuing with ident. Looking back at my last post of the wmv, I've decided to extend the length of the animation because it was slightly short and so I've added more frames upto 1000. This also allowed me to animate the earth into a slower rotation. To do that I edit and delete all the keys on the frame and add new keys about 200 frames each. How I managed to get the camera moving? Thursday, 19 February 2009. So far so good:. Animating is tricky but it can be done&#...

thisiscoooolin.blogspot.com thisiscoooolin.blogspot.com

This is coooolin: Week 4

http://thisiscoooolin.blogspot.com/2009/02/week-4.html

Thursday, 19 February 2009. So far so good:. Althought I have started working on both my idents already (but had no time to upload my progress), I begin with my earth ident/ ident 1. I've created a sphere first for the earth. Then from the material editor, I used a bitmap image for the whole landscape. With the background it is quite obvious that I would use a space image for this as creating it would be impossible. It slowly plus setting its key on the specific frames for it to zoom out correctly.

sr26-wildwing64.blogspot.com sr26-wildwing64.blogspot.com

Steven's 3D Module Project: Final Idents

http://sr26-wildwing64.blogspot.com/2009/05/final-idents.html

Steven's 3D Module Project. Tuesday, 5 May 2009. And now, I present to you the final three idents. I will also explain the changes I made to each one, except for the rather obvious inclusion of sound. SRTV Ident 1 - Ton Weight. As the SRTV branded ton weight hits the ground. SRTV Ident 2 - Curry. SRTV Ident 3 - Space Shuttle. And last of all, for those of you who want a better look at the holiday photo in Ident 2, here it is, complete with a photo frame:. So what did I think of this Module overall? I act...

sr26-wildwing64.blogspot.com sr26-wildwing64.blogspot.com

Steven's 3D Module Project: September 2008

http://sr26-wildwing64.blogspot.com/2008_09_01_archive.html

Steven's 3D Module Project. Monday, 22 September 2008. This is a pair of limes that I made in 3DS Max, my very first 3D object. It was originally supposed to be an apple, but I had a bit of difficulty with that and it ended up turning into a lime instead. Subscribe to: Posts (Atom). A Blog Concerning Robbo. Captain Pineapple Goes 3D. Stoo's 3D Mod Blog. Tina's 3D Modelling Blog. The Ducks play at the Pond, I am a Ducks fan who lives across the pond, and that's where the name came from. I'm a big hock...

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Captain Pineapple Goes 3D

Captain Pineapple Goes 3D. This is part of my Assignment in the module "3D Modelling and Animation" Captain Pineapple will return with something witty in good time citizens. Wednesday, 22 April 2009. Assignment - Final Showreel. And here they are! In all their glory! Sadly; I could not upload the ones with sound/music. They went over 100Mg; which meant that I couldn't upload them here. Luckily, the ones without sound are only around 30 Mg; so those can be uploaded easily enough. Ident 2 : The Lever -.

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