market-life.blogspot.com
Market life: Lighting
http://market-life.blogspot.com/2008/05/lighting.html
Creating the final video. Skelegons, skeletons, bones and rigging. View my complete profile. Thursday, May 8, 2008. As everyone involved in Photography or any type of design understands, lighting is one of the most critical aspects to get correct, as lighting can help bring any image to life. I am very happy with my efforts in lighting the scene as i feel the i have got the ambiance right. Using these different lighting styles in the scene allows soft shadows as demonstrated by my butcher.
market-life.blogspot.com
Market life: Animation
http://market-life.blogspot.com/2008/05/animation.html
Creating the final video. Skelegons, skeletons, bones and rigging. View my complete profile. Friday, May 9, 2008. This is a sneak peak of one part of my final animation. note that the actual one looks better as it has not been compressed. Unfortunatly due to time contraints animating my two chracters to their full potential was impossible even though both of the had a full Repertoire of Phonemes and expressions, enough for a feature film. as you can see circled by red the slider had a long way to go.
market-life.blogspot.com
Market life: February 2008
http://market-life.blogspot.com/2008_02_01_archive.html
View my complete profile. Wednesday, February 27, 2008. For my third year project i have been given a brief to create a short animation, which should demonstrate life in a market. The focus will be to create interaction between two people for example the market vendor and the consumer. in order to portray such a scene i will use different animation techniques including body animations, facial animations and create different phonemes for speech. Subscribe to: Posts (Atom).
market-life.blogspot.com
Market life: altering the sky
http://market-life.blogspot.com/2008/05/altering-sky.html
Creating the final video. Skelegons, skeletons, bones and rigging. View my complete profile. Thursday, May 8, 2008. In the two images attached to this post you will notice that i have changed the sky. The reasons for doing so is because i felt that the first sky made the environment look a bit apocalyptic. also i felt that the lighting looked a bit harsh. Also you will notice that i have added in some signs. The effects you've used in that is absolutely brilliant! May 8, 2008 at 12:29 PM.
market-characters.blogspot.com
3D Character Animation: Rock on!
http://market-characters.blogspot.com/2008/05/rock-on.html
Sunday, 4 May 2008. For the animation there will be a scene where the rocker gets a bit carried. Away with his air guitar! That guy is brilliant! Made me laugh so much when I first saw it! Brilliant animationw with the arms and the facial expressions! 5 May 2008 at 13:31. Good use of facial expressions. 7 May 2008 at 08:50. 8 May 2008 at 00:55. Subscribe to: Post Comments (Atom). Putting the clips together. Because the eyes that I had been using were very d. View my complete profile.
market-life.blogspot.com
Market life: April 2008
http://market-life.blogspot.com/2008_04_01_archive.html
Some of the extreme techniques used to texture the. Some of the extreme techniques used to texture the. Some of the extreme techniques used to texture the. View my complete profile. Sunday, April 27, 2008. This took a surprising amount of time to create even though its just make 14 seconds worth of video. Saturday, April 26, 2008. This is just a test. I was messing about with the butcher model and thought id render the results. Sunday, April 6, 2008. Unfortunately nothing is ever simple or straight forwa...
market-characters.blogspot.com
3D Character Animation: March 2008
http://market-characters.blogspot.com/2008_03_01_archive.html
Wednesday, 5 March 2008. I have been having A LOT of fun with the morpher modifyer today. I have used it to make several expressions for my character. I was surprised at how simple it was to achieve realistic facial expressions. For lip sync, The mouth will need some inside detail. When pronounce the letter S for example we show our teeth and for TH our tongue. Comes between our teeth slightly. The Mesh In More Detail. It toll on his face/skin. The map will further enhance this when it is applied.
market-characters.blogspot.com
3D Character Animation: Finished render 3
http://market-characters.blogspot.com/2008/05/finished-render-3.html
Thursday, 8 May 2008. Here is a finished render of the rocker. As you can see he is getting a little carried away with the music from the radio. The song that I have chosen to use to accompany. The animation is 'Sweet Child 0' Mine' by 'Guns 'n' Roses. This is because it is from the same era as the rocker and also because it has an awesome. Guitar solo for him to air guitar to! I love how he "beats" to the music! The radio looks really good as well. 8 May 2008 at 12:35. Subscribe to: Post Comments (Atom).
market-characters.blogspot.com
3D Character Animation: Video Compressor
http://market-characters.blogspot.com/2008/05/video-compressor.html
Thursday, 8 May 2008. Hey everyone, just a tip. If you haven't already rendered your scenes (Bit late if you haven't) Marc mentioned to me that using a different compressor is very good for dramatically. Improving the quality of the renders. I found that changing the compressor to ' Indeo. 510' made a huge difference, and strangely. The file that it produced was smaller in size than the one that the standard compressor produced! In case anyone doesn't know how to do it, Here's how.
market-characters.blogspot.com
3D Character Animation: The latest...
http://market-characters.blogspot.com/2008/05/latest.html
Sunday, 4 May 2008. Hey everyone, I haven't posted in a little while so here is an update of what has been going on. I have spent a bit of time updating the rocker and making him look a more 'punky' This was done because it was mentioned to me that he didn't really look very rock 'n' roll! Main changes are of course the hair, and also the teeth aren't quite so perfect now and I have given him some earrings to finish the look. Subscribe to: Post Comments (Atom). Putting the clips together.