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3D Character Animation

Thursday, 14 April 2011. I have thoroughly enjoyed this module from beginning to end and i think this is reflected in the number and content of my blog posts. I have stuck to my storyboards quite closely, and i think the story created is very interesting and engaging. This is my first ultra realistic render and gives a cool contrast to the cartoony character. The emotions portrayed in the video are:. I think they have been covered well and hope to extend and improve this animation in the future. The song...

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3D Character Animation | 3dcharacteranimationpl.blogspot.com Reviews
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Thursday, 14 April 2011. I have thoroughly enjoyed this module from beginning to end and i think this is reflected in the number and content of my blog posts. I have stuck to my storyboards quite closely, and i think the story created is very interesting and engaging. This is my first ultra realistic render and gives a cool contrast to the cartoony character. The emotions portrayed in the video are:. I think they have been covered well and hope to extend and improve this animation in the future. The song...
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1 3d character animation
2 finally
3 pride
4 anger
5 frustration
6 accomplishment
7 posted by
8 paulees
9 no comments
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3D Character Animation | 3dcharacteranimationpl.blogspot.com Reviews

https://3dcharacteranimationpl.blogspot.com

Thursday, 14 April 2011. I have thoroughly enjoyed this module from beginning to end and i think this is reflected in the number and content of my blog posts. I have stuck to my storyboards quite closely, and i think the story created is very interesting and engaging. This is my first ultra realistic render and gives a cool contrast to the cartoony character. The emotions portrayed in the video are:. I think they have been covered well and hope to extend and improve this animation in the future. The song...

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3dcharacteranimationpl.blogspot.com 3dcharacteranimationpl.blogspot.com
1

3D Character Animation: Final Animation

http://3dcharacteranimationpl.blogspot.com/2011/04/final-animation.html

Thursday, 14 April 2011. Subscribe to: Post Comments (Atom). Finishing Touches and Rendering. Animation Part 2 - Bone Issue. View my complete profile. Awesome Inc. template. Powered by Blogger.

2

3D Character Animation: Animation Part 2 - Bone Issue

http://3dcharacteranimationpl.blogspot.com/2011/04/animation-part-2-bone-issue.html

Thursday, 14 April 2011. Animation Part 2 - Bone Issue. While trying to animate the bones i had a strange issue where the bones would scale in size which was undesired. i tried unlinking and relinking them but to no avail. To solve the problem i opened up a previous document and recreated the bone system and positioned it over the mesh. I then selected the bones and clicked. Edit save as save selection. And saved them as a seperate file. Subscribe to: Post Comments (Atom). Finishing Touches and Rendering.

3

3D Character Animation: Animation Part 4

http://3dcharacteranimationpl.blogspot.com/2011/04/animation-part-4.html

Thursday, 14 April 2011. The box is oriented the correct way round with the fork arms, and then lowered. As the arm slowly lowers it down on the stack it tilts toward the camera, and then back frowards to rest once the forks are removed. The next shot shows the cars still angry and it quickly fades to happy and confident about the completed task. Subscribe to: Post Comments (Atom). Finishing Touches and Rendering. Animation Part 2 - Bone Issue. View my complete profile.

4

3D Character Animation: Finishing Touches and Rendering

http://3dcharacteranimationpl.blogspot.com/2011/04/finishing-touches-and-rendering.html

Thursday, 14 April 2011. Finishing Touches and Rendering. I added 11 photometric lights to illuminate the scene and set 4 of them to cast shadows. As the truck is in a warehouse the lighting needs to reflect this by casting a number of bold shadows. the high quality lights will also help to make the truck and boxes look more realistic. I finally added the last wall to the scene so there is a boader all around so there are no sharp horizon lines. List of sound effects:. Crash of object falling. I played w...

5

3D Character Animation: Animation Part 5.

http://3dcharacteranimationpl.blogspot.com/2011/04/animation-part-5.html

Thursday, 14 April 2011. The animation was completed in 4 passes. 1: Movement - i initially did all of the movement of the truck and boxes. including the rotations and link constraints and bone movements. i set the key filters to : position, rotation, scale and ik parameteres. 2: Morpher - i then went through after changing the key filters to Modifiers and custom parameters and did all of the facial morpher stuff. Subscribe to: Post Comments (Atom). Finishing Touches and Rendering.

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3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: Character Development - Authorship of the Narrative

http://3dcharactertutor2011.blogspot.com/2011/02/character-development.html

Friday, 4 February 2011. Character Development - Authorship of the Narrative. Your brief is to "Create a "narrative-driven comedy cartoon". This discussion Focuses on the role of Authorship in the increasingly global process of creation. The process of sculpting a world in space and time creates an interior logic that defines both the story and the characters in relation to environment. How does technology support new artistic collaboration and change the way that we create?

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: Further Lip Sync animation

http://3dcharactertutor2011.blogspot.com/2011/02/further-lip-sync-animation.html

Friday, 18 February 2011. Further Lip Sync animation. This detailed video tutorial will take you through the process of applying a lip sync animation process to a range of morph targets. Http:/ www.traptcg.com/content/intro-morpher-facial-rig. Subscribe to: Post Comments (Atom). Picture Window template. Powered by Blogger.

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: Welcome to 3D Character Animation

http://3dcharactertutor2011.blogspot.com/2011/01/welcome-to-3d-character-animation.html

Friday, 28 January 2011. Welcome to 3D Character Animation. Create a lead character, with heart and optimism, for a narrative-driven comedy cartoon. Design a character, human or non-human, with a strong personality, who leaps off the screen and holds the audience’s attention. Disney is looking for surprising and unique characters that are relevant, meaningful and appropriate to the lives and imaginations of the intended core audience. Don’t over think the visual attributes of the characters; think ...

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: Comprehensive Biped Rigging and Setup

http://3dcharactertutor2011.blogspot.com/2011/02/comprehensive-biped-rigging-and-setup.html

Friday, 11 February 2011. Comprehensive Biped Rigging and Setup. The following videos will detail all of the necessary. Steps to successfully rig your model with the Biped:. YOU WILL NEED A MODEL TO WORK WITH TO FOLLOW THESE TUTORIALS. Part 1: Click Here. Part 2: Click Here. Part 3: Click Here. Subscribe to: Post Comments (Atom). Picture Window template. Powered by Blogger.

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: The Importance of Your Blogs

http://3dcharactertutor2011.blogspot.com/2011/02/impotance-of-your-blogs.html

Friday, 11 February 2011. The Importance of Your Blogs. So far I am very impressed with the enthusiasm of all of you in the module. I do however feel the need to give you one more push to get you to keep updating your blogs with your character development and research! The mark scheme is below an it outlines that a huge 40%. Of the final mark is tied in with the research on your blog. DON'T THROW THESE MARKS AWAY! The diary shows adequate research and investigation procedures - 10%.

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3dcharacteranimation2011.blogspot.com 3dcharacteranimation2011.blogspot.com

3D Character Animation 2011

3D Character Animation 2011. Friday, 15 April 2011. Final Animation and SWOT Analysis. The final animation can be seen here:. This module has given me an insight into how characters are designed, animated and given a life-like personality. I have been able to experiment with different methods of creating cloth using the cloth and garment modifiers, as well as using the SuperSpray particle emitter for the first time! Previous experience with 3DS Max has allowed me to successfully experiment using differen...

3dcharacteranimationmikeytpot.blogspot.com 3dcharacteranimationmikeytpot.blogspot.com

3D Character Animation

Wednesday, 20 April 2011. The main idea of the project is to really show off the ability to animate the character without the use of voice, voiceovers or speech bubbles. This means that the person watching the animation needs to be able to understand what feelings and emotions the character is trying to portray just from his facial expressions and actions. After conducting research into how humans react in different scenarios it was important I tried to re-create this with the Snowman. There are a ra...

3dcharacteranimationpl.blogspot.com 3dcharacteranimationpl.blogspot.com

3D Character Animation

Thursday, 14 April 2011. I have thoroughly enjoyed this module from beginning to end and i think this is reflected in the number and content of my blog posts. I have stuck to my storyboards quite closely, and i think the story created is very interesting and engaging. This is my first ultra realistic render and gives a cool contrast to the cartoony character. The emotions portrayed in the video are:. I think they have been covered well and hope to extend and improve this animation in the future. The song...

3dcharacteranimationtom.blogspot.com 3dcharacteranimationtom.blogspot.com

3D Character Animation

Tuesday, 12 April 2011. In conclusion, this project has taught me the importance of body language and how it can easily define a character. Before I started this project, I would never really think about my character's movements before animating. It was really all about the aesthetics. If it looked great, it was good enough. Thanks to this module, I now know that coming up with a personality for the character can be equally, if not, more important than coming up with a good design. Overall, despite a few...

3dcharacterartist.com 3dcharacterartist.com

Jonathan Sabella Home » Jonathan Sabella

Character and Creature Artist. Human and Comparative Anatomy Specialization. Proficient In: Zbrush 3ds Max Maya Mari Mudbox Adobe Creative Suite. The Last Witch Hunter. Interview with Digital Tutors. Digital Tutors Course: Sculpting like the Masters. Digital Tutors Course: Creating an Aged Portrait. Jordu Creature Study (WIP). Han Carbonite Speed Sculpt.

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