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2229252. Their Profile - benuzi - Skyrock.com
The position of the blocks have been saved. Did you like this profile? Thu, September 04, 2014. My star sign : Pisces. Post to my blog. Here you are free.
benuzi.skyrock.com
2229253. BENUZICH
Just another WordPress site. ส นค าในตะกร า. ว ธ ชำระเง น. Welcome to our store. We hand make the most awesomest products in the world. Welcome to WordPress. This is your first post. Edit or delete it, then start blogging!
benuzich.com
2229254. WEB.DE MailDomain & Hosting
Mehr Informationen zu WEB.DE MailDomain & Hosting.
benuzz.com
2229255. Benuzzi
Suc SAN MARTÍN 3184. 0342 4529234 - Santa Fe - Arg. Lun a Vier. 8 a 12.30 hs - 16 a 20 hs Sab. de 8.30 a 12hs. Encuentre aquí su Propiedad. Primeras unidades a precio promocional * VER MÁS. Un proyecto pensado desde el interior hacia el exterior, optimizando las unidades. Destacadas de la semana. San Jerónimo 1776 Piso.2 Of.B - Cod: 7483. Oficina, amplio ambiente de ingreso con dos privados pequeños, balcón, mas un privado grande, baño, cocina, patiecito. Tacuarí 6400 - Cód:1942. FIDEICOMISO EN PESOS :.
benuzzi.com
2229256. index
benuzzi.eu
2229257. Marco Benuzzi
benuzzi.net
2229258. Grandes Montañas de Veracruz
Grandes Montañas de Veracruz. Domingo, 21 de junio de 2009. Según sus características físicas y culturales, el territorio veracruzano se ha dividido en siete grandes regiones: De la Huasteca, Totonaca, Centro-Norte, Central, De las Grandes Montañas, De Sotavento y Las Selvas. La región de las grandes montañas forma parte de la sierra madre oriental, en ella se localizan el Pico de Orizaba. La montaña más alta de país y el volcán Cofre de Perote. Es la región más montañosa del estado. Entre las aves figur...
benv-regiover.blogspot.com
2229259. Ben Vinegar · Hyde
I’m Ben Vinegar, VP Engineering at Sentry. I’m also the co-author of Third-party JavaScript, a contributor to O’Reilly’s Beautiful JavaScript, and an occasional conference speaker. You can find me on Twitter. Released in 2013 by Manning Publications, Third-party JavaScript. Teaches readers how to build embedded JavaScript applications like widgets and analytics scripts. Co-written with Anton Kovalyov. From 2015, Beautiful JavaScript. Three tips for getting a talk accepted at Fluent. Sentry blog, 2016.
benv.ca
2229260. 福建本味食品股份有限公司
The Sponsored Listings displayed above are served automatically by a third party. Neither the service provider nor the domain owner maintain any relationship with the advertisers. In case of trademark issues please contact the domain owner directly (contact information can be found in whois).
benv.com
2229261. Gestão dos benefícios Vale-Transporte, Vale-Alimentação, Vale-Refeição e Vale-Combiustível - Benv Gestão de Benefícios
Comodidade, controle e redução de custos. A solução ideal para empresas que procuram comodidade aliada ao controle e redução de custos na gestão de Vale-Transporte de seus colaboradores. Liberdade para seus colaboradores, economia e praticidade para sua empresa. É a melhor maneira de proporcionar um dos benefícios mais esperados pelos seus colaboradores. Você dispensa a cesta básica, logística, manuseio custos de entrega, burocracia e garante tudo com mais facilidade! Gerenciamos de forma estratégia.
benv.com.br
2229262. benv (Ben Versluis) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 11 Years. This deviant's full pageview. Last Visit: 575 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask? Operating Sy...
benv.deviantart.com
2229263. INICIO
No 18 18 de mayo de 2015. Bull; El próximo viernes 22 de mayo del presente, se llevará a cabo el FORO NACIONAL “CULTURA SORDA Y CULTURA OYENTE: UN MISMO ESPACIO DE INTERACCIÓN”. A las 9:00 hrs., se inaugurará en el auditorio de nuestra Escuela, por tal motivo hacemos una atenta invitación a toda la comunidad normalista y al público en general a sumarse a las actividades que se tienen programadas. CANTO A LA NORMAL. Educación Preescolar Plan de Estudios 2012. Educación Primaria Plan de Estudios 2012.
benv.edu.mx
2229264. Uil.winnipeg.nl
You probably don't belong here, so get lost. Nothing to see, move along.
benv.junerules.com
2229265. benv's blog - 0o0o0o0o-mon-univers0o0o0o0 - Skyrock.com
Voici mon blog fetiche si vous aimer tant mieu si vous aimer pas aller vous faire voir. 24/01/2008 at 5:50 AM. 08/09/2008 at 9:23 AM. Subscribe to my blog! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.3) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Monday, 12 May 2008 at 8:21 AM. Please enter the sequence of characters in the field below. 1992 N...
benv.skyrock.com
2229266. benv.us
I need an expert opinion. Is this primarily A) A hose turban, B) A hose-ombrero, C) A parental fashion fail (socks with sandals), or D) Other? Posted 5 years ago. 0 plays • download. Hey here’s another song I recorded today. Would you like to hear it? Here’s the one from yesterday: You’re Not All That Bad.mp3. Posted 5 years ago. 0 plays • download. Hey I recorded this new song. Would you like to hear it? You’re Not All That Bad.mp3. Posted 5 years ago. It was a granola bar.). Posted 5 years ago. Me: &ld...
benv.us
2229267. benv11's blog - Blog de benv11 - Skyrock.com
25/07/2009 at 12:29 PM. 19/09/2009 at 11:01 AM. Subscribe to my blog! Call of Duty World at War Der Riese DLC Trailer [HD]. Add this video to my blog. Celui la et cor mieu. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.4) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Saturday, 19 September 2009 at 11:01 AM. Damien Walters Showreel 2009. Please ent...
benv11.skyrock.com
2229268. BENV2402, BENV7143 Time-Based Visualisation
Sunday, November 2, 2008. Final Checklist for Assignment 3. This is the final checklist for handing in Assignment 3. There's nothing here that you didn't already know, I've just gathered it all into one convenient post. Friday 7th November, 9am. Submit all your work to your blog, and to emustore in a folder or zip file labelled with your student number and name. (eg. 1234567FirstnameLastname). 10 x 20 second clips, each based on a word from your Architectural themes, created in 3Ds Max. For Post-Graduate...
benv2402-2008.blogspot.com
2229269. BENV2402/7143 Design Modelling - Time-Based 2010
BENV2402/7143 Design Modelling - Time-Based 2010. Wednesday, October 20, 2010. Week 13 Tutorial - Final Week! Final week of class! Get feedback on your schemes, and any final advice on modeling or editing. Fill in the online CATEI forms for this course at :. Https:/ www.catei.unsw.edu.au. Final Due Date - Midnight, Wednesday 3rd November. Good Luck, and feel free to email me anytime with any questions. Massive Attack-Atlas Air-directed by Edouard Salier. Triangle by this guy. Wednesday, October 13, 2010.
benv2402-2010.blogspot.com
2229270. BENV2423 2012 Abraham Chan
BENV2423 2012 Abraham Chan. Friday, November 2, 2012. 180 second video clip. A whole new environment created. After catastrophic global warming, a constant drizzle of acidic rain erodes the once overcrowded cities. Orange, sulfuric smog chokes the lungs and limits vision. Small shrubs and plants have adapted to the new soil acidity, but trees are leafless and stark. Small animals that survived the dramatic temperature change eke out a living in the desolate landscape. The first floor has decayed and ...
benv2423-12.blogspot.com
2229272. BENV2423 Grahams Tute - FBE s2 2008
BENV2423 Grahams Tute - FBE s2 2008. Wednesday, October 8, 2008. My Eyes, My Eyes AAAAGH. I have been assessing everyone's Experiment 2 submissions - feedback to come soon. One thing I would like everyone to do for me is to change the blog style to something without. White text (or red even) on a black background. One of these I can almost deal with, but bunches is just toooo much :-). Gaming and Brain Research. Via physorg.com. The coverage in the ABC Radio National Science Show. Via the Gamespot site].
benv2423-2008-gh.blogspot.com
2229273. BENV2423 Jeremy's Real Time Lab 2008
BENV2423 Jeremy's Real Time Lab 2008. Monday, September 1, 2008. Here are four of the best videos from my group, for Experiment 1. Essmael has taken his concept on porosity through to a high level of resolution, creating a narrative piece of work that ties his earlier experimentation together nicely. Sam Yao Ling Li. Sam has shown some excellent experimentation, using video editing techniques to give the viewer a sense of the scale of his displayed explosions. Thursday, July 31, 2008. Sam Yao Ling Li.
benv2423-2008-jh.blogspot.com
2229274. benv2423 Stephen Peter's group
Benv2423 Stephen Peter's group. Steve's tutorial group for. Benv2423 realtime interactive environments". Semester 2, 2008 @ FBE @ UNSW. Thursday, October 23, 2008. Week 12 - crunch time! Welcome to the end of the session/year folks! As usual, please check Russell's instructions for today. In particular, read through the "Independent Study" section for comments and suggestions on the final submission. In case you haven't noticed, Russell has altered the submission requirements. Posted by Stephen Peter.
benv2423-2008-sp.blogspot.com
2229275. BENV2423-2008
REAL TIME INTERACTIVE ENVIRONMENTS. Tuesday, November 4, 2008. SO THAT YOUR MAP SHOWS UP IN THE DEATHMATCH AND TEAM DEATHMATCH MAP LISTS YOU HAVE TO SAVE IT INTO THE 'PUBLISHED' FOLDER WITHIN My Games/Unreal Tournament 3/ UTGame/Published/CookedPC/CustomMaps. IF YOU DON'T HAVE THAT DIRECTORY STRUCTURE IN YOUR UTGame FOLDER YOU WILL HAVE TO CREATE IT. YOUR MAPS WON'T SHOW UP IN THE LIST IF THEY DON'T HAVE THE DM- PREFIX. CHEERS, AND GOOD LUCK FOR FRIDAY. Friday, October 24, 2008. A COUPLE OF KISMET TIPS.
benv2423-2008.blogspot.com
2229276. Benv2423 2009
Friday, November 6, 2009. Sketchup vs Solidworks vs 3Ds max. Models created in sketchup. Solidworks model of a engine. Models created and rendered in 3ds max. Crysis week 3 tutorial work. Youtube link to workflow video. Http:/ www.youtube.com/watch? Sketchup vs Solidworks vs 3Ds max which is the best modeling program. Youtube link to final video. Http:/ www.youtube.com/watch? Thursday, November 5, 2009. Final models and crysis map. Subscribe to: Posts (Atom). Sketchup vs Solidworks vs 3Ds max.
benv2423-2009mikexia.blogspot.com
2229277. BENV2423-2010
Tuesday, October 19, 2010. LECTURE 12, THE VIDEO TUTORIAL, ISSUU. HI ALL, THE LECTURE 12 ISSUU . PLEASE FIND A LINK TO THE PDF OF THE LECTURE ON THE BRIEF PAGE FOR EXPERIMENT 2. Sunday, October 10, 2010. STUART BULL FROM ARUP ENGINEERS. HI ALL, FOR TOMORROWS LECTURE WE HAVE A PRESENTATION BY STUART BULL FROM ARUP ENGINEERS. THIS QUOTE IS FROM THE SCOPE PROJECT WITH THE CSIRO:. Http:/ www.csiro.au/scope/profiles/PhysicsEngineer.htm. After completing a degree in Civil Engineering, Stuart joined Arup (.
benv2423-2010.blogspot.com
2229278. BENV2423_2010_AW
Wednesday, September 29, 2010. Monday, August 2, 2010. LINKS TO STUDENT BLOGS. IF YOU'RE IN MY TUTORIAL LIST ( LINK. Yue,Kevin Ken Hang. EMAIL ME THE LINK TO YOUR BLOG TO GET MARKED. Monday, July 26, 2010. Subscribe to: Posts (Atom). View my complete profile. Felipe assadi frames views of the coastal landscape with concrete casa bahia azul. Sheffield’s Park Hill: the tangled reality of an extraordinary brutalist dream. Matt B-Sides: Toy Machine in ABQ. CATIA / Digital Project Short Course. Processing Use...
benv2423-2010aw.blogspot.com
2229279. Jules' Tute Group BENV2423-2010
Jules' Tute Group BENV2423-2010. Tuesday, November 2, 2010. Change Material Glow with Proximity Trigger. An example flowgraph for Pat from his discussion post http:/ groups.google.com.au/group/benv2423-2010/browse thread/thread/5935986e4437fc7e# and blog post http:/ patrickmarsdenbenv2423.blogspot.com/2010/11/problems-driving-me-insane.html. I am assuming what you are after is to change to glow of an object when you are inside a proximity trigger. Tuesday, October 19, 2010. Monday, August 2, 2010. POROSI...
benv2423-2010jc.blogspot.com
2229280. BENV2423 Vinh's Tutorial Group
BENV2423 Vinh's Tutorial Group. Monday, October 4, 2010. Adding Custom Sounds to Crysis Wars. UPDATED 6 Oct 2010:. Added: Folders and Naming. Added: 1b and 10b to "FMod". Added: 3b and 3c to "Setting Up Flow Graph in Crysis". FMod v4.15.03. Audacity v1.2.6. Https:/ docs.google.com/Doc? Learn Audacity in 1 hr). Http:/ wiki.crymod.com/index.php/Using FMOD to Create Custom Weapon Sounds. Folders and Naming :. 1 Create a new folder on your local hard drive, and give it a unique name. 2 Rename your Event Group.
benv2423-2010vn.blogspot.com
2229281. BENV2423 2011 - Jules
BENV2423 2011 - Jules. Wednesday, September 7, 2011. Hurt Player at Night. This flowgraph is in response to Shaun's forum post. It hurts the player constanly during the night, ie between 6pm and 6am. This Flowgraph is an extension of the previous flowgraph with extra functionality to prevent damage to the player when they are within range of an entity. Monday, August 15, 2011. Changing Player Character Model. Http:/ arch1101-2010jc.blogspot.com/2010/06/changing-player-character.html. The tutorial is not ...
benv2423-2011-jules.blogspot.com
2229282. BENV2423-2011
Monday, October 17, 2011. EXTENSION FOR EXPERIMENT 2 AND THE RESEARCH ASSIGNMENT. AFTER A DISCUSSION WITH YOUR STUDENT REP (RACHEL KECKWIK) LAST WEEK I LEARNED THAT YOU HAVE AN EXAM IN VERY CLOSE PROXIMITY TO THE ORIGINAL HAND IN DATE FOR EXP2 AND THE RESEARCH ASSIGNMENT. AFTER CONSIDERING A FEW OPTIONS YOU NOW HAVE AN EXTENSION TO MIDNIGHT THE 11TH OF NOVEMBER. THIS IS A ONE WEEK EXTENSION FOR BOTH EXP2 AND THE RESEARCH ASSIGNMENT. CHEERS, AND GOOD LUCK WITH YOUR OTHER HAND IN'S AND EXAMS. Http:/ charli...
benv2423-2011.blogspot.com
2229283. ROSAMOND KEMBER :: BENV 2423 :: 2011
ROSAMOND KEMBER : BENV 2423 : 2011. INSTALLING WGET TO READ A PACHUBE FEED. This video goes through the Wget installation process, as well as modifying the bat file in order to pull data in xml format from your Pachube feed. Make sure you keep your bat file in the root directory of your mods folder ( C: Program Files (x86) Electronic Arts Crytek Crysis Wars Mods "yourmod". In order for your xml file to be saved there, and for your flowgraph to be able to access it. FOR CONRAD - AI ACTIONS AND NAVIGATION.
benv2423-2011rk.blogspot.com
2229284. Vinh Nguyen
Thursday, November 10, 2011. Re: Multiple AI stop/start question. Http:/ groups.google.com/group/benv2423-2011/browse thread/thread/3ec369f4de0f1ba1#. Thursday, November 3, 2011. Reading multiple XML files. Monday, September 26, 2011. Re: Average Velocity from Local Player. Try out this flowgraph to get the average velocity of a local player. The entity Pos node was used earlier to demonstrate getting Local Player pos, it doesn't need to be there fore ave velocity. Tuesday, August 9, 2011. Tutorial: Chan...
benv2423-2011vn.blogspot.com
2229285. BENV2423-2012-EUGELYNCORRE
Friday, November 2, 2012. WEEK 6 - FINAL SUBMISSION. FILE DOWNLOAD - http:/ www.mediafire.com/? WEEK 6 - REVIEW. WEEK 6 - FINAL MOVIE. WEEK 6 - DRAFT MOVIE. WEEK 6 - Strategy statement. WEEK 6 - IMAGES high resolution. Thursday, November 1, 2012. Week 5 - Sounds. Background sounds contains a wind howling and soft forest music. As you go closer to the water feature it also has its own sound effect of calm water. Subscribe to: Posts (Atom). WEEK 6 - FINAL SUBMISSION. WEEK 6 - REVIEW. WEEK 6 - FINAL MOVIE.
benv2423-2012-ecorre.blogspot.com
2229287. BENV2423 2012 Jules Cromarty
BENV2423 2012 Jules Cromarty. Wednesday, October 24, 2012. No Surface Material Type. The following are the steps required to remove the 'No Surface Material Type' thing that pops up whenever you walk on or shoot a surface in Crysis. It is a hack solution, and there is a legitimate way of removing it, but if you have a lot of textures, it takes a lot of time. Assign a 'Surface Type' in the properties of the Crysis material. Copy the .dds texture file from here: https:/ docs.google.com/open? Create a serie...
benv2423-2012-jules.blogspot.com
2229289. BENV2423-2012
benv2423-2012-reinabautista.blogspot.com
2229290. BENV2423-2012
Sunday, 11 November 2012. GREAT WORK FROM EX02:. Monday, 17 September 2012. LECTURES - ONE STRIKE. The following people have now got one strike against their name, for failing to attend the first lecture of the second assignment:. Tee,Christopher Yi Jue. We will be recording attendance until the end of semester. 3 strikes, you're out! Sunday, 19 August 2012. CLEAN USER INTERFACE IN SANDBOX. Tuesday, 31 July 2012. To remove the gridded default texture, do the following:. 5 Click on the diffuse colour.
benv2423-2012.blogspot.com
2229292. BENV2423-2012 DamingYan
EXP 2game front files. 5 final screenshots of environment. 5 draft screenshots of environment. My aim with the Barcelona pavillion was to make it look likes go through 100 years after the human life.The Barcelona pavillion is Made Mostly of Concrete, i have decided to use damaged textures on floors and concrete walls ,However after so many years of corrosion and weathering parts, the walls will start to fall off , the floor will get damaged and the metals will get rusted. Textures for barcelona pavillion.
benv2423-daminyan.blogspot.com
2229294. Edward Sarafian - BENV2423
Edward Sarafian - BENV2423. Sunday, October 24, 2010. Thursday, November 5, 2009. For my research I chose to look at the two different workflows of experiment 1 and 2 from a different perspective. Instead of viewing them from a human interaction point-of-view, I thought about the ‘machines’ interaction with each workflow. This led to my notion of the effects of each workflow on the computers resources, i.e. CPU usage, memory usage etc. Therefore my research question is:. N video click here. For high defi...
benv2423-edwardsarafian.blogspot.com
2229295. BENV2423 - Jun Wai
BENV2423 - Jun Wai. Thursday, November 4, 2010. EXPERIMENT 2: The Porosity Lens. EXPERIMENT 2: The Porosity Lens. 1 Traveling through the space by the solely local player as the pedestrian. 2 Traveling through the space by AIs only as the pedestrians. 3 Traveling through the space as an observer with AIs as pedestrians. An unstable bridge enveloped by a lighting railway infrastructure. Crysis Wars Level and Objects folder. Http:/ www.filefront.com/17475528/z3315645 exp2 level-and-objects.zip/. I have suc...
benv2423-junwai.blogspot.com
2229296. BENV2423-2011
Sunday, 6 November 2011. Exp02 - Week02 Independant Study. Exp02 - Week02 Flowgraph. This flowgraph shows the distance between the Local Player and an entity. The distance between them appears and increases the further they are from each other and decreases the closer they get to each other. Exp02 - Week01 Average Velocity of Local Player and Pachube Feed Analysis. AVERAGE VELOCITY OF LOCAL PLAYER VIDEO. Sunday, 11 September 2011. Subscribe to: Posts (Atom). Exp02 - Week02 Independant Study.
benv2423-kevskiez.blogspot.com
2229297. BENV2423
Friday, September 3, 2010. This is the final P orosity. Its a compilation of all the explosives. And the terrain in general. THE RAIN INCLUDING RAMP. Above is a short clip showing the Rain input in Crysis, followed by the imported Ramp. The image above shows the Compilation. Of all t he various segments that are involved within the CRY. SIS terrain. It sho ws the explosive set ups, also the ramp that was imported followed by the terrain in general. Was done to represent. Thursday, September 2, 2010.
benv2423-korayaltiparmak.blogspot.com
2229298. BENV2423_2012
benv2423.rosamondkember.com
2229299. BENV24232010
Subscribe to: Posts (Atom). View my complete profile. Travel template. Powered by Blogger.
benv24232010.blogspot.com
2229300. BENV2423 Alan Fernandez
Monday, 10 September 2012. Sunday, 9 September 2012. Monday, 20 August 2012. Monday, 6 August 2012. Sunday, 29 July 2012. Valley with lake in semi cold weather and for vegetation no trees or bush only grass. Tundra landscape with snowy mountains not too many trees and a lake. Mountainous landscape with lot more bush, grass and a river. Waterfall from cliffs onto a forested area. Ancient archeological area next to the beach very tropical and rocky (Mexico). Wednesday, 25 July 2012. 3 Next to the navigatio...
benv2423alanfdez.blogspot.com
2229303. BENV2423 - Real Time Interactive Env.
BENV2423 - Real Time Interactive Env. Thursday, 1 November 2012. Red Painted Concrete Wall. Yellow Painted Concrete Wall. Omposite construction material made of a. Ggregate , c. Ement , and wa. Concrete is used alot for making architectural structures. Motorways, roads, p. Structures made of concrete can have a long service life. As concrete has a high thermal mass and very low permeability. Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. template. Powered by Blogger.
benv2423georgelogothetis.blogspot.com
2229305. BENV2423- 2010- Harry Kavetsos
BENV2423- 2010- Harry Kavetsos. Saturday, October 2, 2010. Mastery of Flowgraph Node:. SWAT Analysis of Flowgraph Nodes. Tuesday, September 14, 2010. The three flowgraph nodes I have decided to study have been chosen due to similar priciples which are consistent throughout the three. The main consistency of the three is the larger output. This will produce more possabilities for the final outcome allowing more subjects to be tested. Wednesday, September 1, 2010. Tuesday, August 10, 2010. Awesome Inc....
benv2423harrykavetsos.blogspot.com
2229306. BENV2423 - Neil Ayaso
BENV2423 - Neil Ayaso. BENV2423 - Real-time Interactive Environment Student No. 3335021. Monday, November 8, 2010. I believe Porosity to be the idea that no structure is entirely inaccessible or interminable, physically speaking at least. Most of the barriers in our society appear mostly to be a psychological phenomenon. Posted by Neil Ayaso. EXP2: Three Flow Graph Nodes. This node takes a given position within sandbox as a destination point and causes an assigned Entity to move to that location. This no...
benv2423nayaso.blogspot.com
2229307. BENV2423 Rui Wang
Wednesday, 9 November 2011. Tuesday, 8 November 2011. Rotate according to xml data. Monday, 7 November 2011. Make a loop to spawn AI automatically. Use "Time:Delay" and "Logic:Any" nodes to spawn AI every second - Of course you can change the frequency in your "Time:Delay" node! Sunday, 23 October 2011. Add Child to an XML file. You need to open the existing xml file and add child in, not creating new file every time. The xml file looks like this after 6 updates:. Sunday, 14 August 2011. At the meantime,...
benv2423rui.blogspot.com