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debugging-iphone-ipad-projects.blogspot.com

Debugging iPhone and iPad Projects

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. Scientific method of debugging. The 13 golden rules of debugging. Cool basics on Memory Stomp. Zombie is your Friend! Utilize Malloc debugging features. Configuring the Malloc Environment Variables. Detecting Double Freed Memory. Detecting Memory Smashing Bugs. Enabling Zombie O...

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Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. Scientific method of debugging. The 13 golden rules of debugging. Cool basics on Memory Stomp. Zombie is your Friend! Utilize Malloc debugging features. Configuring the Malloc Environment Variables. Detecting Double Freed Memory. Detecting Memory Smashing Bugs. Enabling Zombie O...
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1 table of contents
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5 enabling guard malloc
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Debugging iPhone and iPad Projects | debugging-iphone-ipad-projects.blogspot.com Reviews

https://debugging-iphone-ipad-projects.blogspot.com

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. Scientific method of debugging. The 13 golden rules of debugging. Cool basics on Memory Stomp. Zombie is your Friend! Utilize Malloc debugging features. Configuring the Malloc Environment Variables. Detecting Double Freed Memory. Detecting Memory Smashing Bugs. Enabling Zombie O...

INTERNAL PAGES

debugging-iphone-ipad-projects.blogspot.com debugging-iphone-ipad-projects.blogspot.com
1

Debugging iPhone and iPad Projects: The 13 golden rules of debugging

http://debugging-iphone-ipad-projects.blogspot.com/2013/07/the-13-golden-rules-of-debugging.html

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. The 13 golden rules of debugging. There are several rules or techniques that may help you to debug. While reading The Developers guide to Debugging. I found several excellent rules of debugging. As expressed as The 13 golden rules of debugging. 1 Understand the requirements.

2

Debugging iPhone and iPad Projects: Detecting Memory Smashing Bugs

http://debugging-iphone-ipad-projects.blogspot.com/2013/07/detecting-memory-smashing-bugs.html

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. Detecting Memory Smashing Bugs. To find memory smashing bugs, enable the. Variable. This variable writes invalid data to freed memory blocks, the execution of which causes an exception to occur. When using this variable, you should also set the. Practical debugging with LLDB.

3

Debugging iPhone and iPad Projects: Cool basics on Memory Stomp

http://debugging-iphone-ipad-projects.blogspot.com/2013/07/cool-basics-on-memory-stomp.html

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. Cool basics on Memory Stomp. Many programmers have to spent several nights debugging hard-to-find bugs related to Memory Stomp. Oh :( that is ridiculous! The term memory stomp is used when something changes a value in memory that was not supposed to changes. Because most of the ...

4

Debugging iPhone and iPad Projects: Table of Contents

http://debugging-iphone-ipad-projects.blogspot.com/2013/07/table-of-contents.html

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. Scientific method of debugging. The 13 golden rules of debugging. Cool basics on Memory Stomp. Zombie is your Friend! Utilize Malloc debugging features. Configuring the Malloc Environment Variables. Detecting Double Freed Memory. Detecting Memory Smashing Bugs. Enabling Zombie O...

5

Debugging iPhone and iPad Projects: Enable Zombie Objects

http://debugging-iphone-ipad-projects.blogspot.com/2013/07/enable-zombie-objects.html

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. Enabling Zombie Object is a great tool for tracking tricky memory problems with Objective-C objects. NOTE: Zombie can be used when debugging both in the simulator and on a device. It is a debugging facility from the Foundation framework that when an object is deallocated, its isa.

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debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Platform Support of LLDB

http://debugging-with-lldb.blogspot.com/2013/07/platform-support-of-lldb.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. Platform Support of LLDB. LLDB is known to work on the following platforms, but ports to new platforms are welcome:. Mac OS X desktop user space debugging for i386 and x86-64. IOS simulator debugging on i386. IOS device debugging on ARM. Linux local user-space debugging for i386 and x86-64. FreeBSD local user-space debugging for i386 and x86-64.

xp-at-game-development.blogspot.com xp-at-game-development.blogspot.com

XP at Game Development: Why XP needed in the Game Industry

http://xp-at-game-development.blogspot.com/2009/08/why-xp-needed-in-game-industry.html

XP at Game Development. Extreme Programming : Deliver Great Games. Why XP needed in the Game Industry. What we are afraid of in the Game Industry. Schedule Slips (oops, we missed Christmas). Project is cancelled (company goes under? Game is no fun (bad sales and reviews). Game has technical problems or is obsolete technically (bad sales and reviews). Market Change (our game becomes obsolete). Staff turnover (delays game even further). A quite familiar situation. Key people in the team leave. What we are ...

xp-at-game-development.blogspot.com xp-at-game-development.blogspot.com

XP at Game Development: Steering phase : XP at Game Development

http://xp-at-game-development.blogspot.com/2011/08/steering-phase-xp-at-game-development.html

XP at Game Development. Extreme Programming : Deliver Great Games. Steering phase : XP at Game Development. The Steering phase can be broken down to the followings. Get a task card: The programmer gets the task card for one of the tasks to which he or she has committed. Find a Partner: The programmer will implement this task along with another programmer. This is further discussed in the practice Pair Programming. Design the task: If needed, the programmers will design the functionality of the task.

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Command Structure of LLDB

http://debugging-with-lldb.blogspot.com/2013/07/command-structure-of-lldb.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. Command Structure of LLDB. Unlike gdb's command set, which is rather free-form, we tried to make the lldb command syntax fairly structured. The commands are all of the form:. Noun verb [-options [option-value] [argument [argument.]. Options can be placed anywhere on the command line, but if the arguments begin with a ". Gdb) break foo.c:12. Which m...

programming4game.wordpress.com programming4game.wordpress.com

Scripting Engine at Cocos2d-iphone Game Engine | Game Programming

https://programming4game.wordpress.com/2012/12/19/scripting-engine-at-cocos2d-iphone-game-engine

From Beginning to Advanced. Scripting Engine at Cocos2d-iphone Game Engine. Each Game Engine is different and solves different problems in different ways, so the engine design does vary greatly from engine to engine (even though a lot of principles are shared from engine to engine). Having a scripting engine is a big plus. This solves the problem of critical functions (file access, leader boards, authentication process…) being exposed to the scripting interface. December 19, 2012. Enter your comment here.

programming4game.wordpress.com programming4game.wordpress.com

Cocos2d-x : Wrapper class to communicate with CPP and Objective-C | Game Programming

https://programming4game.wordpress.com/2013/07/12/wrapper-class-to-communicate-with-cpp-and-objective-c

From Beginning to Advanced. Cocos2d-x : Wrapper class to communicate with CPP and Objective-C. While developing game for App Store in Cocos2d-X game engine, several times you need to communicate with native Objective-C classes. It is better to create a wrapper class to communicate with Cocos2d-x and Objective-C. Here I made an example class WrapperCommunicate. Static bool checkRetina();. Include “WrapperCommunicate.h”. Import “./cocos2dx/platform/ios/EAGLView.h”. Import “Sounds.h”. July 12, 2013. Learn A...

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Features of LLDB

http://debugging-with-lldb.blogspot.com/2013/07/features-of-lldb.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. LLDB supports a broad variety of basic debugging features such as reading DWARF, supporting step, next, finish, backtraces, etc. Some more interested bits are:. Plug-in architecture for portability and extensibility:. Object file parsers for executable file formats. Support currently includes Mach-O (32 and 64-bit) and ELF (32-bit). Game Programmin...

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Controlling your program

http://debugging-with-lldb.blogspot.com/2013/07/controlling-your-program.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. After launching, we can continue until we hit our breakpoint. The primitive commands for process control all exist under the "thread" command:. Resuming thread 0x2c03 in process 46915. The other program stepping commands are pretty much the same as in gdb. You've got:. If we have missed any, please add them to your. File using the ". If you attach ...

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Table of Contents

http://debugging-with-lldb.blogspot.com/2013/07/table-of-contents.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. Loading a program to LLDB. Starting or attaching to your program. Examining stack feature state. Practical debugging with LLDB. Debugging and Profiling with Valgrind. Debugging iPhone and iPad Projects. Game Programming : Beginning to Advanced. Learn to Develop iPhone iPad Games using Cocos2d. On Mobile Application Programming.

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB: Compiler Integration Benefits

http://debugging-with-lldb.blogspot.com/2013/07/compiler-integration-benefits.html

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. LLDB currently converts debug information into clang types so that it can leverage the clang compiler infrastructure. This allows LLDB to support the latest C, C , Objective C and Objective C language features and runtimes in expressions without having to reimplement any. The major benefits include:. Utilitize the JIT for expressions when supported.

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HOW TO DEBUG WORDPRESS

HOW TO DEBUG WORDPRESS. Skip to primary content. Skip to secondary content. HOW TO DEBUG WORDPRESS. If you develop with wordpress.org code you should be doing this. Open your wp-config.php. Put this in it. Define('WP DEBUG', true); define('SAVEQUERIES', true); define('SCRIPT DEBUG', true);. Now go download this: http:/ wordpress.org/extend/plugins/debug-bar/. Make sure you enable the admin bar under Users– YOU — “. Show Toolbar when viewing site. 8221; (do not do this on a live site). MySQL Profiler &#82...

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Debuggie - A client testing tool for the websites you develop

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The Developer's Guide to Debugging | Software has Bugs. Period.

The Developer's Guide to Debugging. Software has Bugs. Period. The website debugging-guide.com. Contains examples, reviews, and errata for the book "The Developer's Guide to Debugging". You will also find up-to-date references to tools, books, journals, research papers, conferences, tutorials, and links to other debugging websites. ISSTA 2015 International Symposium on Software Testing and Analysis. On April 22, 2015. More information is available here. Udacity class on Software Debugging. On May 30, 2013.

debugging-iphone-ipad-projects.blogspot.com debugging-iphone-ipad-projects.blogspot.com

Debugging iPhone and iPad Projects

Debugging iPhone and iPad Projects. Debugging is still an art, not a science; but there are some techniques that can help. This site shares several techniques to help iPhone and iPad developers to debug program codes effectively. Scientific method of debugging. The 13 golden rules of debugging. Cool basics on Memory Stomp. Zombie is your Friend! Utilize Malloc debugging features. Configuring the Malloc Environment Variables. Detecting Double Freed Memory. Detecting Memory Smashing Bugs. Enabling Zombie O...

debugging-with-lldb.blogspot.com debugging-with-lldb.blogspot.com

Practical Debugging with LLDB

Practical Debugging with LLDB. LLDB is a next generation, high-performance debugger. This site helps you to learn debugging with LLDB through working samples. Loading a program to LLDB. Starting or attaching to your program. Examining stack feature state. Subscribe to: Posts (Atom). Practical debugging with LLDB. Debugging and Profiling with Valgrind. Debugging iPhone and iPad Projects. Game Programming : Beginning to Advanced. Learn to Develop iPhone iPad Games using Cocos2d. Learn Android By Example.

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Debugging & Bug Sweeps | Technical Surveillance Counter Measures

CALL NOW 09 585 2236. Confidential Security Services de-bugging specialists. Confidential Security Services now part of TSCM Pacific. Provides our clients with confidential and discreet TSCM inspections complete with verbal and written reports. Our "bug sweep" procedures and equipment are based on the most recent information about espionage devices and techniques used today. Could YOU be bugged? Are you or your business involved in litigation or lawsuits, even as a witness? Worldwide service for offices,...

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debugging in a sentence | simple examples

In A Sentence .org. The best little site that helps you understand word usage with examples. Debugging in a sentence. Rubinius, an implementation of the Ruby programming language featuring enhancements for JIT (Just In Time) compilation and garbage collection, is being upgraded Friday, gaining improvements in debugging, memory usage, and performance. This information can be useful in debugging your application and also understanding its performance characteristics. Use bachelors in a sentence. Rubinius, ...