sjmve.blogspot.com
Virtual Environments: Working on final scene
http://sjmve.blogspot.com/2008/11/working-on-final-scene.html
Working on final scene. Damien has created a building to represent the YMCA with a road, paths and streets lights. This is the base for our final scene. I added some more detail to the scene before merging my character in. I created a litter bin, bench, street sign and two more buildings for the scene. To finish it off I added a spot light shining up onto the ‘Y’ sign. Time to add my character into the final scene. Subscribe to: Post Comments (Atom). Working on final scene. Merging character into scene!
sjmve.blogspot.com
Virtual Environments: Creating poster for scene
http://sjmve.blogspot.com/2008/11/creating-poster-for-scene.html
Creating poster for scene. I created the following poster in photoshop, I'm planning on focusing on it for the last few frames of the scene. I picked up some info from the YMCA website and was able to come up with this;. Subscribe to: Post Comments (Atom). Working on final scene. Merging character into scene! Creating the bed sheet;. Time to start working on the characters bedroom! Creating poster for scene. Finishing character model, adding motion and creat. Creating and rigging body with motion.
richard-gregory.blogspot.com
Virtual Environments: Premier Pro
http://richard-gregory.blogspot.com/2008/12/premier-pro.html
Thursday, 11 December 2008. This is a screen shot of the animation being put together in premier pro. Subscribe to: Post Comments (Atom). Finished Animation Games Room Sequence. Making Changes to the Scene. View my complete profile.
virtualenvironmentslisa.blogspot.com
Virtual Environments: December 2008
http://virtualenvironmentslisa.blogspot.com/2008_12_01_archive.html
Thursday, 11 December 2008. So, we have now finally finished the project and have put everything together using Premier Pro. This project has been quite interesting and fun to do, although stressful at the same time! I enjoyed making the toy train move along with the light shining, I felt this was quite enjoyable to watch so should be no problem to entertain children with this advert! As well as using the Biped (again this could be improved on had I figured out how to fix the envelopes problem). The fina...
sjmve.blogspot.com
Virtual Environments: Creating and rigging body with motion
http://sjmve.blogspot.com/2008/11/creating-and-rigging-body-with-motion.html
Creating and rigging body with motion. By creating a cylinder, converting it into a editable poly and moving/scaling, adding geometry, along with symmetry and turbo smooth modifiers I was able to achieve this. I still need to add my, head, hands and feet before passing it onto Damien and Martin but you can get the idea! After this I created a biped and added a skin modifier to rig the body to it! By adding a motion to the biped I was able to give the affect of my character shown in the AVI.
sjmve.blogspot.com
Virtual Environments: Time to start working on the characters bedroom!!!
http://sjmve.blogspot.com/2008/11/time-to-start-working-on-characters.html
Time to start working on the characters bedroom! Now the character is finished I had to start working on my room. I started off by creating walls (one with a window), ceiling, floor and curtains. This will be by base for the scene;. Subscribe to: Post Comments (Atom). Working on final scene. Merging character into scene! Creating the bed sheet;. Time to start working on the characters bedroom! Creating poster for scene. Finishing character model, adding motion and creat. Http:/ djmve.blogspot.com/.
virtualenvironmentslisa.blogspot.com
Virtual Environments: Testing Movement
http://virtualenvironmentslisa.blogspot.com/2008/12/testing-movement.html
Saturday, 6 December 2008. This is one of the silhouettes created and has been put into the final scene, however I thought I would take this video to show it's movement as it is not that clear/visible in the final product. The silhouette is 'controlling' the toy train, and watching it move at the same time. If you look closely, you will be able to see the arms and head move. Subscribe to: Post Comments (Atom). Chris the Man U supporter. Final Nursery Scene Video. My Silhouette and Biped.
virtualenvironmentslisa.blogspot.com
Virtual Environments: Evaluation
http://virtualenvironmentslisa.blogspot.com/2008/12/evaluation.html
Thursday, 11 December 2008. So, we have now finally finished the project and have put everything together using Premier Pro. This project has been quite interesting and fun to do, although stressful at the same time! I enjoyed making the toy train move along with the light shining, I felt this was quite enjoyable to watch so should be no problem to entertain children with this advert! As well as using the Biped (again this could be improved on had I figured out how to fix the envelopes problem). Subscrib...
virtualenvironmentslisa.blogspot.com
Virtual Environments: Premier Pro
http://virtualenvironmentslisa.blogspot.com/2008/12/premier-pro.html
Thursday, 11 December 2008. After all the members of the group had completed their scenes, it was time for all the scenes to be joined up together with music included. Luke, Rich and myself managed to edit the videos in Premier Pro. Techniques used were cutting parts of videos and fading music to match the scenes appropriately (animation movements in time with the music beats etc). Subscribe to: Post Comments (Atom). Chris the Man U supporter. Final Nursery Scene Video. My Silhouette and Biped.
cc-virtual-environments.blogspot.com
Chris Cook Virtual Environments: September 2008
http://cc-virtual-environments.blogspot.com/2008_09_01_archive.html
Chris Cook Virtual Environments. 3rd year Virtual Environments project. Saturday, 27 September 2008. On to stage three it is then. (Its 2:30 and I have been staring at this for hours going slightly insane so maybe I will take a day off) Stage three tomorrow it is. Chris Cook, signing out. Tuesday, 23 September 2008. Initial thoughts on module. A little concerned that we have to undertake 30 credits in one semester but i'm sure I will cope. Subscribe to: Posts (Atom). Others on the course.