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Nathan Rinehart - Digital Artist

Nathan Rinehart - Digital Artist. Thursday, September 11, 2014. Specular and Reflective Shader Study. This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here:. Monday, January 21, 2013. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose. The other player...

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Nathan Rinehart - Digital Artist | nathanrinehart.blogspot.com Reviews
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Nathan Rinehart - Digital Artist. Thursday, September 11, 2014. Specular and Reflective Shader Study. This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here:. Monday, January 21, 2013. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose. The other player...
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Nathan Rinehart - Digital Artist | nathanrinehart.blogspot.com Reviews

https://nathanrinehart.blogspot.com

Nathan Rinehart - Digital Artist. Thursday, September 11, 2014. Specular and Reflective Shader Study. This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here:. Monday, January 21, 2013. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose. The other player...

INTERNAL PAGES

nathanrinehart.blogspot.com nathanrinehart.blogspot.com
1

Nathan Rinehart - Digital Artist: July 2010

http://nathanrinehart.blogspot.com/2010_07_01_archive.html

Nathan Rinehart - Digital Artist. Thursday, July 29, 2010. This started as a photo study, but I felt like lightening the image and created my own foliage. Subscribe to: Posts (Atom). Links to more of my work:. My 3D architectural animations and renderings. My friends art blogs:. View my complete profile.

2

Nathan Rinehart - Digital Artist

http://nathanrinehart.blogspot.com/2014/09/specular-and-reflective-shader-study.html

Nathan Rinehart - Digital Artist. Thursday, September 11, 2014. Specular and Reflective Shader Study. This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here:. Subscribe to: Post Comments (Atom). Links to more of my work:. My 3D architectural animations and renderings. My friends art blogs:. Specular and Reflective Shader Study   This is a . View my complete profile.

3

Nathan Rinehart - Digital Artist: April 2010

http://nathanrinehart.blogspot.com/2010_04_01_archive.html

Nathan Rinehart - Digital Artist. Monday, April 26, 2010. Digital Painting - Late Night on Ra. I created this in Photoshop using a Wacom tablet. Time spent was about 15 hours. Worked on this for concept art class. Digital Painting - Currently Untitled. I created this in Photoshop using a Wacom tablet. Still plan on working on this one, but I have spent was around 12 hours on this so far. Digital Painting - Soul's Cavern. I created this in Photoshop using a Wacom tablet. Time spent was around 25 hours.

4

Nathan Rinehart - Digital Artist: Most Recent Phone Model for Run

http://nathanrinehart.blogspot.com/2011/05/most-recent-phone-model-for-run.html

Nathan Rinehart - Digital Artist. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose. Subscribe to: Post Comments (Atom). Links to more of my work:. My 3D architectural animations and renderings. My friends art blogs:. Most Recent Phone Model for Run. Droid Animation for Run Studios. View my complete profile.

5

Nathan Rinehart - Digital Artist: CG Talk Lighting Challenge

http://nathanrinehart.blogspot.com/2011/02/cg-talk-lighting-challenge.html

Nathan Rinehart - Digital Artist. Friday, February 18, 2011. CG Talk Lighting Challenge. This is the newest lighting challenge model from CG Talk. Not a bad model this time. Did the lighting and material work. Still not done by a long shot. But I wanted to post some process work. Feedback is welcome as long as it's positive. Subscribe to: Post Comments (Atom). Links to more of my work:. My 3D architectural animations and renderings. My friends art blogs:. CG Talk Lighting Challenge.

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mindofmaury.blogspot.com mindofmaury.blogspot.com

Mind Of Maury: October 2012

http://mindofmaury.blogspot.com/2012_10_01_archive.html

3D Art, Illustration, Concept Design. Tuesday, October 2, 2012. New painting I have been picking away at for awhile now after work. I was going for sort of different style, more loose I guess. I think I ended up over working it though, definitely time to move on. Painted in Photoshop. Subscribe to: Posts (Atom). Thank you for visiting my blog! View my complete profile. Http:/ www.1st-art-gallery.com. Microsoft phone game im making art for.

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Mind Of Maury: December 2014

http://mindofmaury.blogspot.com/2014_12_01_archive.html

3D Art, Illustration, Concept Design. Wednesday, December 31, 2014. HBS Happy New Years! Promo piece I did for work. Monday, December 29, 2014. Subscribe to: Posts (Atom). Thank you for visiting my blog! Maury is a 3D character artist working in the game industry. He has worked on projects like Shadowrun Returns and Golem Arcana. Along with 3D art he shares a love for painting and sketching, both digitally and traditionally. View my complete profile. HBS Happy New Years!

mindofmaury.blogspot.com mindofmaury.blogspot.com

Mind Of Maury: February 2014

http://mindofmaury.blogspot.com/2014_02_01_archive.html

3D Art, Illustration, Concept Design. Sunday, February 23, 2014. Subscribe to: Posts (Atom). Thank you for visiting my blog! Maury is a 3D character artist working in the game industry. He has worked on projects like Shadowrun Returns and Golem Arcana. Along with 3D art he shares a love for painting and sketching, both digitally and traditionally. View my complete profile. Http:/ www.1st-art-gallery.com. Microsoft phone game im making art for.

mindofmaury.blogspot.com mindofmaury.blogspot.com

Mind Of Maury: January 2013

http://mindofmaury.blogspot.com/2013_01_01_archive.html

3D Art, Illustration, Concept Design. Thursday, January 24, 2013. A couple paintings from my brain. I'm trying to speed things up. The first and last where around 4-5 hrs and the middle two under an hour. Saturday, January 19, 2013. Wednesday, January 2, 2013. Some studies from photos I took on my travels. Subscribe to: Posts (Atom). Thank you for visiting my blog! View my complete profile. Http:/ www.1st-art-gallery.com. Microsoft phone game im making art for.

mindofmaury.blogspot.com mindofmaury.blogspot.com

Mind Of Maury: California Plein Air

http://mindofmaury.blogspot.com/2014/04/california-plein-air.html

3D Art, Illustration, Concept Design. Wednesday, April 23, 2014. Took a week off to meet my old man down in California and join him on his painting trip. I painted these on location, using oil on panel. The easel was crafted by my dad and given to me as a birthday present. Long Cường Vũ. Very beautiful, i like it! I have a few files paintings. June 14, 2014 at 12:15 AM. June 16, 2014 at 7:33 PM. Subscribe to: Post Comments (Atom). Thank you for visiting my blog! View my complete profile.

mindofmaury.blogspot.com mindofmaury.blogspot.com

Mind Of Maury: Traditional (Marker and oil)

http://mindofmaury.blogspot.com/2015/02/traditional-marker-and-oil.html

3D Art, Illustration, Concept Design. Sunday, February 15, 2015. Traditional (Marker and oil). Excluding the first image, these are all "plein air" pieces from the summer. I really liked this part of the article, with a nice and interesting topics have helped a lot of people who do not challenge things people should know . You need more publicize this so many people who know about it are rare for people to know this . Success for you . May 10, 2015 at 12:41 PM. Subscribe to: Post Comments (Atom).

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3D Architecture by Nathan Rinehart: February 2011

http://nathanrinehart3darchitecture.blogspot.com/2011_02_01_archive.html

Tuesday, February 1, 2011. 65279;I created this environment for a short animation. I modeled lit and textured all of it Maya and Photoshop. Depth of field effect was composited with After Effects. My favorite project from a 3d lighting course at the Art Institute. The model is from http;/ www.cgtalk.com . It is from the lighting challenges section of the site. I textured with Photoshop and used After Effects to composite the video. Made in 2009. Background Design and Layout. Work Done for BGW Serices LLC.

mindofmaury.blogspot.com mindofmaury.blogspot.com

Mind Of Maury: February 2015

http://mindofmaury.blogspot.com/2015_02_01_archive.html

3D Art, Illustration, Concept Design. Sunday, February 15, 2015. Traditional (Marker and oil). Excluding the first image, these are all "plein air" pieces from the summer. New and old 3D character art. Subscribe to: Posts (Atom). Thank you for visiting my blog! Maury is a 3D character artist working in the game industry. He has worked on projects like Shadowrun Returns and Golem Arcana. Along with 3D art he shares a love for painting and sketching, both digitally and traditionally.

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Nathan Riki Thomson | Home

Ubi’s Tree is world music in the most Positive sense. lf it must be categorised file under ‘Beautiful’. All Brownlee, Manchester Evening News * *. 8220;Thomson sounds like no one else his music drags you into a serene introspection, the production and sound quality is superb.” Andy Jones.

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Nathan Riley – Emerge Victorious

Rule #1. It’s not going to fall into your lap, GO GET IT. Rule #2. Reflect, learn, fix it. Rule #3. Remember to stay classy. Rule #4. Give respect to earn respect. Rule #5. Never join any Church of Christ , or other extremist organizations. The most beautiful people we have known are those who have known defeat, known suffering, known struggle, known loss, and have found their way out of the depths. Surround yourself with successful people. Follow me on Twitter. Friend me on the Book of Faces.

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nathanriley.net

From simple remodels to large commercial projects and everything in between, Eric Builders has earned a solid reputation for high-quality construction, attention to detail, exceptional customer service and an unparalleled 2-year warranty. I have recommended Eric Builders to many friends since and those that have used him, have been just as impressed with his work and performance as we have. Honestly, I cannot say enough about the quality of this company’s work and their ethicstotally OUTSTANDING!

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UNDER CONSTRUCTION

Is currently UNDER CONSTRUCTION. This Web site is currently under construction. Please be sure to visit this Web site again in the near future! This is your current default homepage; it has been setup with your new account. To update this Under Construction page, please replace your index.html file.

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Nate

I have been making beats since 2015, and have gained. Contact nathan.hester@gmail.com.

nathanrinehart.blogspot.com nathanrinehart.blogspot.com

Nathan Rinehart - Digital Artist

Nathan Rinehart - Digital Artist. Thursday, September 11, 2014. Specular and Reflective Shader Study. This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here:. Monday, January 21, 2013. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose. The other player...

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Nathan Rinehart - Rinehart Demo Reel

Wizards of the Coast. Demo Reel 2016 Task Breakdown. Wizards of the Coast.

nathanrinehart3darchitecture.blogspot.com nathanrinehart3darchitecture.blogspot.com

3D Architecture by Nathan Rinehart

Tuesday, February 1, 2011. 65279;I created this environment for a short animation. I modeled lit and textured all of it Maya and Photoshop. Depth of field effect was composited with After Effects. My favorite project from a 3d lighting course at the Art Institute. The model is from http;/ www.cgtalk.com . It is from the lighting challenges section of the site. I textured with Photoshop and used After Effects to composite the video. Made in 2009. Background Design and Layout. Work Done for BGW Serices LLC.

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Nathan Ring's Life on a Page

Nathan Ring's Life on a Page. Love God. Love People. Love the Nations. Wednesday, April 6, 2011. Friends and Family,. For the past fifteen months I have had the privilege and honor of traveling this country with my father. I have been given a greater appreciation for my Dad’s ministry and how the Lord has used him for 38 years to tell his story all across this nation. I am blessed to be apart of a ministry that God is using daily! First, I would like to ask for your prayers for our trip! Reach Out and To...

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Ringware

Ive been working with clay in one capacity or another for almost half my life now. Over the past few years I have found myself continually drawn to utilitarian handmade objects and the potential for pottery to function as a craft and a fine art. I have investigated many other artistic media and techniques such as leather work, wooden tobacco pipe carving, and found object sculptures, but Ive always gravitated back to clay.

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Nathan Rio | Sharing what I know

Nathan Rio Sharing what I know. Tips & Tricks. Make Money from Twitter. 9th Negros Island Organic Farmers Festival. Hidden Characters in Disney Movies. Pepe’s Suit Synth – Raggstep blunt. My intuition for Reggae and Dubstep. . Pepe’s Suit Synth – House bend. My infusion of synthesizer and electronic elements. . Takatuka Lodge Beach & Dive Resort. Takatuka Lodge and Dive Resort If you love art, you would definitely like this amazing resort. Takat. PC Power Saving Tips. Why Facebook’s color is Blue?