nathanrinehart.blogspot.com
Nathan Rinehart - Digital Artist: April 2010
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Nathan Rinehart - Digital Artist. Monday, April 26, 2010. Digital Painting - Late Night on Ra. I created this in Photoshop using a Wacom tablet. Time spent was about 15 hours. Worked on this for concept art class. Digital Painting - Currently Untitled. I created this in Photoshop using a Wacom tablet. Still plan on working on this one, but I have spent was around 12 hours on this so far. Digital Painting - Soul's Cavern. I created this in Photoshop using a Wacom tablet. Time spent was around 25 hours.
nathanrinehart.blogspot.com
Nathan Rinehart - Digital Artist: November 2010
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Nathan Rinehart - Digital Artist. Tuesday, November 2, 2010. CK Extreme Concept Car. This is a video I made for Formula 1 Composites. This is the CK Extreme Concept Ferarri. It is projected to be the worlds fastest Ferarri in early 2011! This is the first of a series I will be doing. My focus for this series is trees and foliage. I started these with pen on paper. I will be doing the color and backgrounds in Photoshop. Subscribe to: Posts (Atom). Links to more of my work:. My friends art blogs:.
nathanrinehart.blogspot.com
Nathan Rinehart - Digital Artist
http://nathanrinehart.blogspot.com/2013/01/been-working-on-this-for-internal-piece.html
Nathan Rinehart - Digital Artist. Monday, January 21, 2013. Been working on this for an internal piece at Run Studios. I used Maya for modeling and the quarter simulation. Mudbox to sculpt and texture, RealFlow for the water simulation, Maya for lighting and shading everything, Vray for rendering and Fusion for the composite. April 21, 2013 at 5:57 AM. Have a look at my weblog: モノグラム ヴィトン. April 26, 2013 at 11:43 PM. April 27, 2013 at 6:41 AM. And also currently have dry storage fit a few. Http:/ yachiyo...
nathanrinehart.blogspot.com
Nathan Rinehart - Digital Artist: September 2014
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Nathan Rinehart - Digital Artist. Thursday, September 11, 2014. Specular and Reflective Shader Study. This is a WIP of a material study I am working on. I created this using Maya, Mental Ray and After Effects. I used the process outlined by Bertrand Benoit in his process tutorial found here:. Subscribe to: Posts (Atom). Links to more of my work:. My 3D architectural animations and renderings. My friends art blogs:. Specular and Reflective Shader Study This is a . View my complete profile.
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Nathan Rinehart - Digital Artist: February 2011
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Nathan Rinehart - Digital Artist. Friday, February 18, 2011. CG Talk Lighting Challenge. This is the newest lighting challenge model from CG Talk. Not a bad model this time. Did the lighting and material work. Still not done by a long shot. But I wanted to post some process work. Feedback is welcome as long as it's positive. Monday, February 7, 2011. I started this thread for some props I've started modeling for games. I am working on getting the normal maps made, so for now I am showing with the bump.
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Nathan Rinehart - Digital Artist: May 2011
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Nathan Rinehart - Digital Artist. Saturday, May 14, 2011. Most Recent Phone Model for Run. 65279;This is my most recent phone model and animation for Run Studios. 3D phones are becoming my niche I suppose. Droid Animation for Run Studios. The other players for this shot were: my buddy Brett "Jesus Murphey" Ciaco animated the left droid. Commander Will "Riker" Hardin created the phone animation. Chris "How'd you do that" Lorance created the particles and did all the After Effects compositing.
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Nathan Rinehart - Digital Artist: Droid Animation for Run Studios
http://nathanrinehart.blogspot.com/2011/05/droid-animation-for-run-studios.html
Nathan Rinehart - Digital Artist. Saturday, May 14, 2011. Droid Animation for Run Studios. This is part of a two minute animation I got to work on at Run Studios. There were four of us working on the ptoject for a T-Mobile in store display screen. The project took us two weeks. For my part, I created the model of the droid character as well as textured, lit and rigged him. For this shot, I animated the droid on the left. This is just a small portion of the whole animation. Hope you like it.
nathanrinehart.blogspot.com
Nathan Rinehart - Digital Artist: Android Phone Model and Render
http://nathanrinehart.blogspot.com/2011/04/android-phone-model-and-render.html
Nathan Rinehart - Digital Artist. Wednesday, April 20, 2011. Android Phone Model and Render. Did this model for Run Studios. I have been waiting a few weeks to post this. The phone advertising just went live today, so now I can show it! The modeling took me about 3 days done in Maya. This shot is lit with standard area lights. Rendered in Mental Ray with Final Gather, of course. Subscribe to: Post Comments (Atom). Links to more of my work:. My 3D architectural animations and renderings.
nathanrinehart.blogspot.com
Nathan Rinehart - Digital Artist: Recent work in Progress
http://nathanrinehart.blogspot.com/2011/04/recent-work-in-progress.html
Nathan Rinehart - Digital Artist. Monday, April 4, 2011. Recent work in Progress. Here is my most recent digital painting in progress. Started Saturday morning and have been painting on it off and on. Have spent probably 5 hours total on it. I am following a step by step breakdown in a Bob Ross book called the "Joy of Painting." I think it's the 25th volume. April 7, 2011 at 6:03 PM. April 14, 2011 at 2:21 AM. Subscribe to: Post Comments (Atom). Links to more of my work:. My friends art blogs:.
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Nathan Rinehart - Digital Artist: April 2011
http://nathanrinehart.blogspot.com/2011_04_01_archive.html
Nathan Rinehart - Digital Artist. Wednesday, April 20, 2011. Android Phone Model and Render. Did this model for Run Studios. I have been waiting a few weeks to post this. The phone advertising just went live today, so now I can show it! The modeling took me about 3 days done in Maya. This shot is lit with standard area lights. Rendered in Mental Ray with Final Gather, of course. Monday, April 4, 2011. Recent work in Progress. Subscribe to: Posts (Atom). Links to more of my work:. My friends art blogs:.