virtualenvironmentslisa.blogspot.com
Virtual Environments: Testing Movement
http://virtualenvironmentslisa.blogspot.com/2008/12/testing-movement.html
Saturday, 6 December 2008. This is one of the silhouettes created and has been put into the final scene, however I thought I would take this video to show it's movement as it is not that clear/visible in the final product. The silhouette is 'controlling' the toy train, and watching it move at the same time. If you look closely, you will be able to see the arms and head move. Subscribe to: Post Comments (Atom). Chris the Man U supporter. Final Nursery Scene Video. My Silhouette and Biped.
virtualenvironmentslisa.blogspot.com
Virtual Environments: Evaluation
http://virtualenvironmentslisa.blogspot.com/2008/12/evaluation.html
Thursday, 11 December 2008. So, we have now finally finished the project and have put everything together using Premier Pro. This project has been quite interesting and fun to do, although stressful at the same time! I enjoyed making the toy train move along with the light shining, I felt this was quite enjoyable to watch so should be no problem to entertain children with this advert! As well as using the Biped (again this could be improved on had I figured out how to fix the envelopes problem). Subscrib...
virtualenvironmentslisa.blogspot.com
Virtual Environments: Premier Pro
http://virtualenvironmentslisa.blogspot.com/2008/12/premier-pro.html
Thursday, 11 December 2008. After all the members of the group had completed their scenes, it was time for all the scenes to be joined up together with music included. Luke, Rich and myself managed to edit the videos in Premier Pro. Techniques used were cutting parts of videos and fading music to match the scenes appropriately (animation movements in time with the music beats etc). Subscribe to: Post Comments (Atom). Chris the Man U supporter. Final Nursery Scene Video. My Silhouette and Biped.
cc-virtual-environments.blogspot.com
Chris Cook Virtual Environments: September 2008
http://cc-virtual-environments.blogspot.com/2008_09_01_archive.html
Chris Cook Virtual Environments. 3rd year Virtual Environments project. Saturday, 27 September 2008. On to stage three it is then. (Its 2:30 and I have been staring at this for hours going slightly insane so maybe I will take a day off) Stage three tomorrow it is. Chris Cook, signing out. Tuesday, 23 September 2008. Initial thoughts on module. A little concerned that we have to undertake 30 credits in one semester but i'm sure I will cope. Subscribe to: Posts (Atom). Others on the course.
keeley-virtualenvironments.blogspot.com
Virtual Environments: Week 11 01/12/08
http://keeley-virtualenvironments.blogspot.com/2008/09/week-11-011208.html
Monday, 22 September 2008. Subscribe to: Post Comments (Atom). Http:/ virtualenvironments2008-2009.blogspot.com. Http:/ http:/ Amy-virtualenvironments.blogspot.com. Http:/ paulsvirtualenvironments.blogspot.com. View my complete profile.
keeley-virtualenvironments.blogspot.com
Virtual Environments: Week 3 06/10/08
http://keeley-virtualenvironments.blogspot.com/2008/09/week-3-061008.html
Monday, 22 September 2008. Todays lectures was very intersing and by looking at amys work i have seen that we have been selected to create the room and draw the probs in 3ds max for our group work on the YMCA. We have dedicated each part of the ymca project, and below is the outline of what we hope to follow:. Rooms/ scenery: Amy and Keeley Texturing. Props: Amy and Keeley Animation. Room - Stage, doors and windows. Model:- AMPK Make: AK Animation: MP Sound: KAMP. Subscribe to: Post Comments (Atom).
keeley-virtualenvironments.blogspot.com
Virtual Environments: Week 8 10/11/08
http://keeley-virtualenvironments.blogspot.com/2008/09/week-8-101108.html
Monday, 22 September 2008. Team minutes on the blog:. My comments on the work undertaken and shared in the group critique is that jo sounded happy with the progress so far and we have all decided as a group to carry on with the modelling in 3dsMax putting the materials onto the objects and props. Next week i will be working on finishing putting my marterials on then and then showing what i have done to the rest of the group. Subscribe to: Post Comments (Atom). View my complete profile.
keeley-virtualenvironments.blogspot.com
Virtual Environments: Week 1 22/09/08
http://keeley-virtualenvironments.blogspot.com/2008/09/week-1-220908.html
Monday, 22 September 2008. Also today in the lecture i took a picture of my face and started to create it in photoshop following the tutorial. My research on the YMCA Chelmsford is:. The Chelmsford YMCA Day Nursery is a special place for children. The YMCA provide learning experiences that help children to learn and grow through building their confidence and independence. The YMCA's aim is to develop them into individual people. Subscribe to: Post Comments (Atom). View my complete profile.
keeley-virtualenvironments.blogspot.com
Virtual Environments: Week 6 27/10/08
http://keeley-virtualenvironments.blogspot.com/2008/09/week-6-271008.html
Monday, 22 September 2008. In this session i worked on my 3ds max head and i watched some more tutorials, for the group work we have created the room and the lighting and it looks really good but next week we hope to get a lot more done, and to work on our presentation. In the presentation we will look at the SWOT analysis of your project so far. Strenghts: music Weaknesses, Opportunites, Threats. On friday i handed in the 3d head to the hand in office on a cd of what i have creating doing my head.
virtualenvironmentslisa.blogspot.com
Virtual Environments: Final Group Video
http://virtualenvironmentslisa.blogspot.com/2008/12/final-group-video.html
Thursday, 11 December 2008. The final group video is shown above. Some changes have been made to each of the scenes:. As we all created our silhouette's differently, some of us were unable to put a question mark material onto the body, so we came to the conclusion that it was best to take the question marks off of Rich's scenes so that it would flow with the rest of the scenes and be consistent throughout instead. Rich also changed the speed of his camera so that it went slightly faster.